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path: root/Game/Code/Screens/UScreenSong.pas
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-rw-r--r--Game/Code/Screens/UScreenSong.pas8
1 files changed, 4 insertions, 4 deletions
diff --git a/Game/Code/Screens/UScreenSong.pas b/Game/Code/Screens/UScreenSong.pas
index a1cd8748..a3467bfe 100644
--- a/Game/Code/Screens/UScreenSong.pas
+++ b/Game/Code/Screens/UScreenSong.pas
@@ -256,9 +256,9 @@ begin
//Jump to Artist/Titel
if ((SDL_ModState and KMOD_LALT <> 0) AND (Mode = smNormal)) then
begin
- if (WideUpperCase(CharCode)[1] in ['A'..'Z']) then
+ if (WideCharUpperCase(CharCode)[1] in ['A'..'Z']) then
begin
- Letter := WideUpperCase(CharCode)[1];
+ Letter := WideCharUpperCase(CharCode)[1];
I2 := Length(CatSongs.Song);
//Jump To Titel
@@ -310,8 +310,8 @@ begin
end;
// check normal keys
- case WideUpperCase(CharCode)[1] of
- 'Q':
+ case WideCharUpperCase(CharCode)[1] of
+ 'Q':
begin
Result := false;
Exit;