diff options
Diffstat (limited to '')
-rw-r--r-- | Game/Code/Screens/UScreenSong.pas | 37 |
1 files changed, 17 insertions, 20 deletions
diff --git a/Game/Code/Screens/UScreenSong.pas b/Game/Code/Screens/UScreenSong.pas index 45c7c2de..3924968f 100644 --- a/Game/Code/Screens/UScreenSong.pas +++ b/Game/Code/Screens/UScreenSong.pas @@ -95,6 +95,8 @@ type procedure DoJoker(Team: Byte);
procedure SelectPlayers;
+ procedure UnLoadDetailedCover;
+
//Extensions
procedure DrawExtensions;
end;
@@ -1379,13 +1381,7 @@ begin if VS > 0 then
begin
- CoverTime := 0;
- Button[Interaction].Texture := Texture.GetTexture(Button[Interaction].Texture.Name, 'Plain', true); // 0.5.0: show cached texture
- Button[Interaction].Texture2.Alpha := 0;
-
- //0.5.0: unload old full size texture
- if Button[Interaction].Texture.Name <> Skin.GetTextureFileName('SongCover') then
- Texture.UnloadTexture(Button[Interaction].Texture.Name, false);
+ UnLoadDetailedCover;
Skip := 1;
@@ -1417,13 +1413,7 @@ begin if VS > 0 then
begin
- CoverTime := 0;
- Button[Interaction].Texture := Texture.GetTexture(Button[Interaction].Texture.Name, 'Plain', true); // 0.5.0: show cached texture
- Button[Interaction].Texture2.Alpha := 0;
-
- //0.5.0: unload old full size texture
- if Button[Interaction].Texture.Name <> Skin.GetTextureFileName('SongCover') then
- Texture.UnloadTexture(Button[Interaction].Texture.Name, false);
+ UnLoadDetailedCover;
Skip := 1;
@@ -1470,12 +1460,7 @@ var Skip: integer;
I: integer;
begin
- CoverTime := 0;
- Button[Interaction].Texture := Texture.GetTexture(Button[Interaction].Texture.Name, 'Plain', true); // 0.5.0: show cached texture
- Button[Interaction].Texture2.Alpha := 0;
-
- if Button[Interaction].Texture.Name <> Skin.GetTextureFileName('SongCover') then
- Texture.UnloadTexture(Button[Interaction].Texture.Name, false);
+ UnLoadDetailedCover;
Interaction := High(CatSongs.Song);
SongTarget := 0;
@@ -1809,6 +1794,18 @@ begin end;
end;
+//Detailed Cover Unloading. Unloads the Detailed, uncached Cover of the cur. Song
+procedure TScreenSong.UnLoadDetailedCover;
+begin
+ CoverTime := 0;
+
+ Button[Interaction].Texture := Texture.GetTexture(Button[Interaction].Texture.Name, 'Plain', true); // 0.5.0: show cached texture
+ Button[Interaction].Texture2.Alpha := 0;
+
+ if Button[Interaction].Texture.Name <> Skin.GetTextureFileName('SongCover') then
+ Texture.UnloadTexture(Button[Interaction].Texture.Name, false);
+end;
+
procedure TScreenSong.Refresh;
begin {
CatSongs.Refresh;
|