diff options
Diffstat (limited to 'Game/Code/Screens/UScreenSingModi.pas')
-rw-r--r-- | Game/Code/Screens/UScreenSingModi.pas | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Game/Code/Screens/UScreenSingModi.pas b/Game/Code/Screens/UScreenSingModi.pas index 5d87ffdd..7d2eba07 100644 --- a/Game/Code/Screens/UScreenSingModi.pas +++ b/Game/Code/Screens/UScreenSingModi.pas @@ -520,7 +520,7 @@ end; // comment by blindy: wo zum henker wird denn in diesem screen ein video abgespielt? // update and draw movie // <mog> wie wo wadd? also in der selben funktion in der uscreensing kommt des video in der zeile 995, oder was wollteste wissen? :X -{ if ShowFinish and AktSong.VideoLoaded AND DllMan.Selected.LoadVideo then begin +{ if ShowFinish and CurrentSong.VideoLoaded AND DllMan.Selected.LoadVideo then begin UpdateSmpeg; // this only draws end;} @@ -530,7 +530,7 @@ end; if ShowFinish then begin if DllMan.Selected.LoadSong then begin - if (not AudioPlayback.Finished) and ((AktSong.Finish = 0) or (Czas.Teraz*1000 <= AktSong.Finish)) then begin + if (not AudioPlayback.Finished) and ((CurrentSong.Finish = 0) or (Czas.Teraz*1000 <= CurrentSong.Finish)) then begin //Pause Mod: if not Paused then Sing(Self); // analyze song |