diff options
Diffstat (limited to 'Game/Code/Screens/UScreenSingModi.pas')
-rw-r--r-- | Game/Code/Screens/UScreenSingModi.pas | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Game/Code/Screens/UScreenSingModi.pas b/Game/Code/Screens/UScreenSingModi.pas index 5c5f8cee..9ce60864 100644 --- a/Game/Code/Screens/UScreenSingModi.pas +++ b/Game/Code/Screens/UScreenSingModi.pas @@ -86,7 +86,7 @@ var CustomSounds: array of TCustomSoundEntry; //Procedured for Plugin -function LoadTex (const Name, Typ: PChar): TsmallTexture; stdcall; +function LoadTex (const Name: PChar; Typ: TTextureType): TsmallTexture; stdcall; //function Translate (const Name: PChar): PChar; stdcall; procedure Print (const Style, Size: Byte; const X, Y: Real; const Text: PChar); stdcall; //Procedure to Print Text function LoadSound (const Name: PChar): Cardinal; stdcall; //Procedure that loads a Custom Sound @@ -633,7 +633,7 @@ Winner := DllMan.PluginFinish(PlayerInfo); //DLLMan.UnLoadPlugin; end; -function LoadTex (const Name, Typ: PChar): TsmallTexture; stdcall; +function LoadTex (const Name: PChar; Typ: TTextureType): TsmallTexture; stdcall; var Texname, EXT: String; Tex: TTexture; @@ -647,7 +647,7 @@ begin else Ext := 'BMP'; - Tex := Texture.LoadTexture(PChar(TexName), PChar(Ext), Typ, 0); + Tex := Texture.LoadTexture(PChar(TexName), PChar(Ext), UTexture.TTextureType(Typ), 0); Result.TexNum := Tex.TexNum; Result.W := Tex.W; |