diff options
Diffstat (limited to 'Game/Code/Screens/UScreenSingModi.pas')
-rw-r--r-- | Game/Code/Screens/UScreenSingModi.pas | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Game/Code/Screens/UScreenSingModi.pas b/Game/Code/Screens/UScreenSingModi.pas index e22934cf..5c5f8cee 100644 --- a/Game/Code/Screens/UScreenSingModi.pas +++ b/Game/Code/Screens/UScreenSingModi.pas @@ -68,7 +68,7 @@ type constructor Create; override; procedure onShow; override; //procedure onShowFinish; override; - function ParseInput(PressedKey: Cardinal; ScanCode: byte; PressedDown: Boolean): Boolean; override; + function ParseInput(PressedKey: Cardinal; CharCode: WideChar; PressedDown: Boolean): Boolean; override; function Draw: boolean; override; procedure Finish; override; //procedure UpdateLCD; //TODO: maybe LCD Support as Plugin? @@ -100,7 +100,7 @@ uses UGraphic, UDraw, UMain, Classes, URecord, ULanguage, math, UDLLManager, USk // Method for input parsing. If False is returned, GetNextWindow // should be checked to know the next window to load; -function TScreenSingModi.ParseInput(PressedKey: Cardinal; ScanCode: byte; PressedDown: Boolean): Boolean; +function TScreenSingModi.ParseInput(PressedKey: Cardinal; CharCode: WideChar; PressedDown: Boolean): Boolean; begin Result := true; If (PressedDown) Then @@ -116,7 +116,7 @@ begin end; else - Result := inherited ParseInput(PressedKey, ScanCode, PressedDown); + Result := inherited ParseInput(PressedKey, CharCode, PressedDown); end; end; end; |