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-rw-r--r--Game/Code/Screens/UScreenSingModi.pas7
1 files changed, 4 insertions, 3 deletions
diff --git a/Game/Code/Screens/UScreenSingModi.pas b/Game/Code/Screens/UScreenSingModi.pas
index e046e193..0305315f 100644
--- a/Game/Code/Screens/UScreenSingModi.pas
+++ b/Game/Code/Screens/UScreenSingModi.pas
@@ -2,7 +2,7 @@ unit UScreenSingModi;
interface
-uses UMenu, UMusic, SDL, SysUtils, UFiles, UTime, USongs, UIni, ULog, USmpeg, UTexture, ULyrics,
+uses UMenu, UMusic, SDL, SysUtils, UFiles, UTime, USongs, UIni, ULog, UTexture, ULyrics,
TextGL, OpenGL12, BASS, UThemes, ULCD, UScreenSing, ModiSDK;
type
@@ -943,10 +943,11 @@ end;
if (DllMan.Selected.LoadSong) AND (DllMan.Selected.LoadBack) then
SingDrawBackground;
+ // comment by blindy: wo zum henker wird denn in diesem screen ein video abgespielt?
// update and draw movie
- if ShowFinish and AktSong.VideoLoaded AND DllMan.Selected.LoadVideo then begin
+{ if ShowFinish and AktSong.VideoLoaded AND DllMan.Selected.LoadVideo then begin
UpdateSmpeg; // this only draws
- end;
+ end;}
// draw static menu (FG)
DrawFG;