aboutsummaryrefslogtreecommitdiffstats
path: root/Game/Code/Screens/UScreenSing.pas
diff options
context:
space:
mode:
Diffstat (limited to 'Game/Code/Screens/UScreenSing.pas')
-rw-r--r--Game/Code/Screens/UScreenSing.pas8
1 files changed, 4 insertions, 4 deletions
diff --git a/Game/Code/Screens/UScreenSing.pas b/Game/Code/Screens/UScreenSing.pas
index 309af301..5a9ecae7 100644
--- a/Game/Code/Screens/UScreenSing.pas
+++ b/Game/Code/Screens/UScreenSing.pas
@@ -171,7 +171,7 @@ begin
SDLK_TAB: //Change Visualization Preset
begin
if fShowVisualization then
- fCurrentVideoPlaybackEngine.MoveTo( now ); // move to a random position
+ fCurrentVideoPlaybackEngine.Position := now; // move to a random position
end;
SDLK_RETURN:
@@ -213,7 +213,7 @@ begin
Czas.Teraz := PauseTime; //Position of Notes
// Position of Music
- AudioPlayback.MoveTo (PauseTime);
+ AudioPlayback.Position := PauseTime;
// Play Music
AudioPlayback.Play;
@@ -478,7 +478,7 @@ begin
// play music (I)
AudioInput.CaptureStart;
- AudioPlayback.MoveTo(AktSong.Start);
+ AudioPlayback.Position := AktSong.Start;
// Music.Play;
// prepare timer (I)
@@ -1344,7 +1344,7 @@ begin
// if we are shoing a visualization... change to a new preset after each sentence..
// Maybe we should make this less often or something... just a
if fShowVisualization then
- fCurrentVideoPlaybackEngine.MoveTo( now ); // move to a random position
+ fCurrentVideoPlaybackEngine.Position := now; // move to a random position
end;
//Called on Sentence Change S= New Current Sentence