diff options
Diffstat (limited to 'Game/Code/Screens/UScreenSing.pas')
-rw-r--r-- | Game/Code/Screens/UScreenSing.pas | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Game/Code/Screens/UScreenSing.pas b/Game/Code/Screens/UScreenSing.pas index 309af301..5a9ecae7 100644 --- a/Game/Code/Screens/UScreenSing.pas +++ b/Game/Code/Screens/UScreenSing.pas @@ -171,7 +171,7 @@ begin SDLK_TAB: //Change Visualization Preset begin if fShowVisualization then - fCurrentVideoPlaybackEngine.MoveTo( now ); // move to a random position + fCurrentVideoPlaybackEngine.Position := now; // move to a random position end; SDLK_RETURN: @@ -213,7 +213,7 @@ begin Czas.Teraz := PauseTime; //Position of Notes // Position of Music - AudioPlayback.MoveTo (PauseTime); + AudioPlayback.Position := PauseTime; // Play Music AudioPlayback.Play; @@ -478,7 +478,7 @@ begin // play music (I) AudioInput.CaptureStart; - AudioPlayback.MoveTo(AktSong.Start); + AudioPlayback.Position := AktSong.Start; // Music.Play; // prepare timer (I) @@ -1344,7 +1344,7 @@ begin // if we are shoing a visualization... change to a new preset after each sentence.. // Maybe we should make this less often or something... just a if fShowVisualization then - fCurrentVideoPlaybackEngine.MoveTo( now ); // move to a random position + fCurrentVideoPlaybackEngine.Position := now; // move to a random position end; //Called on Sentence Change S= New Current Sentence |