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-rw-r--r--Game/Code/Screens/UScreenSing.pas7
1 files changed, 0 insertions, 7 deletions
diff --git a/Game/Code/Screens/UScreenSing.pas b/Game/Code/Screens/UScreenSing.pas
index 4e60a78b..391fdccf 100644
--- a/Game/Code/Screens/UScreenSing.pas
+++ b/Game/Code/Screens/UScreenSing.pas
@@ -1252,13 +1252,6 @@ begin
If (Ini.LineBonus > 0) then
begin
-
- //Generate Text
- if A >= 8 then
- Player[I].LineBonus_Text := Theme.Sing.LineBonusText[8]
- else
- Player[I].LineBonus_Text := Theme.Sing.LineBonusText[Floor(A)];
-
//PhrasenBonus give Points
Player[I].ScoreLine := Player[I].ScoreLine + (1000 / (Length(Czesci[0].Czesc) - NumEmptySentences) * A / 8);
Player[I].ScoreLineI := Round(Player[I].ScoreLine / 10) * 10;