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-rw-r--r--Game/Code/Screens/UScreenSing.pas91
1 files changed, 50 insertions, 41 deletions
diff --git a/Game/Code/Screens/UScreenSing.pas b/Game/Code/Screens/UScreenSing.pas
index 5a9ecae7..adfc4d2c 100644
--- a/Game/Code/Screens/UScreenSing.pas
+++ b/Game/Code/Screens/UScreenSing.pas
@@ -101,22 +101,29 @@ type
fCurrentVideoPlaybackEngine : IVideoPlayback;
constructor Create; override;
- procedure onShow; override;
- procedure onShowFinish; override;
- function ParseInput(PressedKey: Cardinal; ScanCode: byte; PressedDown: Boolean): Boolean; override;
- function Draw: boolean; override;
- procedure Finish; virtual;
- procedure UpdateLCD;
- procedure Pause; //Pause Mod(Toggles Pause)
-
- //OnSentenceEnd for LineBonus + Singbar
- procedure onSentenceEnd(S: Cardinal);
- //OnSentenceChange (for Golden Notes)
- procedure onSentenceChange(S: Cardinal);
+ procedure onShow; override;
+ procedure onShowFinish; override;
+
+ function ParseInput(PressedKey: Cardinal; ScanCode: byte; PressedDown: Boolean): Boolean; override;
+ function Draw: boolean; override;
+
+ procedure Finish; virtual;
+ procedure UpdateLCD;
+ procedure Pause; //Pause Mod(Toggles Pause)
+
+ procedure onSentenceEnd(S: Cardinal); //OnSentenceEnd for LineBonus + Singbar
+ procedure onSentenceChange(S: Cardinal); //OnSentenceChange (for Golden Notes)
end;
implementation
-uses UGraphic, UDraw, UMain, Classes, URecord, ULanguage, math;
+
+uses UGraphic,
+ UDraw,
+ UMain,
+ Classes,
+ URecord,
+ ULanguage,
+ math;
// Method for input parsing. If False is returned, GetNextWindow
// should be checked to know the next window to load;
@@ -204,7 +211,7 @@ begin
AudioPlayback.Pause;
// pause Video
- if (AktSong.Video <> '') and FileExists(AktSong.Path + AktSong.Video) then
+ if (CurrentSong.Video <> '') and FileExists(CurrentSong.Path + CurrentSong.Video) then
fCurrentVideoPlaybackEngine.Pause;
end
@@ -218,7 +225,7 @@ begin
AudioPlayback.Play;
// Video
- if (AktSong.Video <> '') and FileExists(AktSong.Path + AktSong.Video) then
+ if (CurrentSong.Video <> '') and FileExists(CurrentSong.Path + CurrentSong.Video) then
fCurrentVideoPlaybackEngine.Pause;
Paused := false;
@@ -425,12 +432,13 @@ begin
{Static[StaticP3RScoreBG].Visible := V3R;
Text[TextP3RScore].Visible := V3R; }
- // load notes
ResetSingTemp;
// Log.LogWarning(CatSongs.Song[CatSongs.Selected].Path + CatSongs.Song[CatSongs.Selected].FileName, '!!!');
- AktSong := CatSongs.Song[CatSongs.Selected];
+ CurrentSong := CatSongs.Song[CatSongs.Selected];
+
try
- if not LoadSong(CatSongs.Song[CatSongs.Selected].Path + CatSongs.Song[CatSongs.Selected].FileName) then
+ if not CurrentSong.LoadSong then
+// if not LoadSong(CatSongs.Song[CatSongs.Selected].Path + CatSongs.Song[CatSongs.Selected].FileName) then
begin
//Error Loading Song -> Go back to Song Screen and Show some Error Message
FadeTo(@ScreenSong);
@@ -449,26 +457,26 @@ begin
ScreenPopupError.ShowPopup (Language.Translate('ERROR_CORRUPT_SONG'));
Exit;
end;
- AktSong.Path := CatSongs.Song[CatSongs.Selected].Path;
-// AktSong.GAP := AktSong.GAP + 40 {4096 = 100ms for buffer} + 20 {microphone} + 60000 / AktSong.BPM[0].BPM / 2; // temporary until UMain will be fixed
+ CurrentSong.Path := CatSongs.Song[CatSongs.Selected].Path;
+// CurrentSong.GAP := CurrentSong.GAP + 40 {4096 = 100ms for buffer} + 20 {microphone} + 60000 / CurrentSong.BPM[0].BPM / 2; // temporary until UMain will be fixed
// set movie
- if (AktSong.Video <> '') and FileExists(AktSong.Path + AktSong.Video) then
+ if (CurrentSong.Video <> '') and FileExists(CurrentSong.Path + CurrentSong.Video) then
begin
// todo: VideoGap and Start time verwursten
- fCurrentVideoPlaybackEngine.Open( AktSong.Path + AktSong.Video );
+ fCurrentVideoPlaybackEngine.Open( CurrentSong.Path + CurrentSong.Video );
- fCurrentVideoPlaybackEngine.position := AktSong.VideoGAP + AktSong.Start;
+ fCurrentVideoPlaybackEngine.position := CurrentSong.VideoGAP + CurrentSong.Start;
- AktSong.VideoLoaded := true;
+ CurrentSong.VideoLoaded := true;
end;
// set background
- if (AktSong.Background <> '') and (AktSong.VideoLoaded = false) then
+ if (CurrentSong.Background <> '') and (CurrentSong.VideoLoaded = false) then
try
- Tex_Background := Texture.LoadTexture(AktSong.Path + AktSong.Background);
+ Tex_Background := Texture.LoadTexture(CurrentSong.Path + CurrentSong.Background);
except
- log.LogError('Background could not be loaded: ' + AktSong.Path + AktSong.Background);
+ log.LogError('Background could not be loaded: ' + CurrentSong.Path + CurrentSong.Background);
Tex_Background.TexNum := -1;
end
else
@@ -478,20 +486,20 @@ begin
// play music (I)
AudioInput.CaptureStart;
- AudioPlayback.Position := AktSong.Start;
+ AudioPlayback.Position := CurrentSong.Start;
// Music.Play;
// prepare timer (I)
// CountSkipTimeSet;
- Czas.Teraz := AktSong.Start;
+ Czas.Teraz := CurrentSong.Start;
Czas.Razem := AudioPlayback.Length;
- if (AktSong.Finish > 0) then Czas.Razem := AktSong.Finish / 1000;
+ if (CurrentSong.Finish > 0) then Czas.Razem := CurrentSong.Finish / 1000;
Czas.OldBeat := -1;
for P := 0 to High(Player) do
ClearScores(P);
// main text
- Lyrics.Clear (AktSong.BPM[0].BPM, AktSong.Resolution);
+ Lyrics.Clear (CurrentSong.BPM[0].BPM, CurrentSong.Resolution);
// set custom options
case Ini.LyricsFont of
@@ -870,7 +878,7 @@ procedure TScreenSing.onShowFinish;
begin
// play movie (II)
- if AktSong.VideoLoaded then
+ if CurrentSong.VideoLoaded then
begin
try
writeln( 'VideoPlayback.FFmpegGetFrame' );
@@ -884,11 +892,11 @@ begin
on E : Exception do
begin
//If an Error occurs Reading Video: prevent Video from being Drawn again and Close Video
- AktSong.VideoLoaded := False;
+ CurrentSong.VideoLoaded := False;
Log.LogError('Error drawing Video, Video has been disabled for this Song/Session.');
Log.LogError('Error Message : '+ E.message );
Log.LogError(' In : '+ E.ClassName +' (TScreenSing.onShowFinish)' );
- Log.LogError('Corrupted File: ' + AktSong.Video);
+ Log.LogError('Corrupted File: ' + CurrentSong.Video);
try
// CloseSmpeg;
fCurrentVideoPlaybackEngine.Close;
@@ -1141,7 +1149,8 @@ begin
SingDrawBackground;
// update and draw movie
- if ShowFinish and ( AktSong.VideoLoaded or fShowVisualization ) then
+ if ShowFinish and
+ ( CurrentSong.VideoLoaded or fShowVisualization ) then
// if ShowFinish then
begin
// try
@@ -1161,12 +1170,12 @@ begin
begin
//If an Error occurs drawing: prevent Video from being Drawn again and Close Video
- AktSong.VideoLoaded := False;
+ CurrentSong.VideoLoaded := False;
log.LogError('Error drawing Video, Video has been disabled for this Song/Session.');
Log.LogError('Error Message : '+ E.message );
Log.LogError(' In : '+ E.ClassName +' (TScreenSing.Draw)' );
- Log.LogError('Corrupted File: ' + AktSong.Video);
+ Log.LogError('Corrupted File: ' + CurrentSong.Video);
try
// CloseSmpeg;
fCurrentVideoPlaybackEngine.Close;
@@ -1183,9 +1192,9 @@ begin
DrawFG;
// check for music finish
-// Log.LogError('Check for music finish: ' + BoolToStr(Music.Finished) + ' ' + FloatToStr(Czas.Teraz*1000) + ' ' + IntToStr(AktSong.Finish));
+// Log.LogError('Check for music finish: ' + BoolToStr(Music.Finished) + ' ' + FloatToStr(Czas.Teraz*1000) + ' ' + IntToStr(CurrentSong.Finish));
if ShowFinish then begin
- if (not AudioPlayback.Finished) and ((AktSong.Finish = 0) or (Czas.Teraz*1000 <= AktSong.Finish)) then begin
+ if (not AudioPlayback.Finished) and ((CurrentSong.Finish = 0) or (Czas.Teraz*1000 <= CurrentSong.Finish)) then begin
//Pause Mod:
if not Paused then
Sing(Self); // analyze song
@@ -1251,11 +1260,11 @@ begin
Log.LogBenchmark('Creating files', 0);
end;
- if AktSong.VideoLoaded then
+ if CurrentSong.VideoLoaded then
begin
// CloseSmpeg;
fCurrentVideoPlaybackEngine.Close;
- AktSong.VideoLoaded := false; // to prevent drawing closed video
+ CurrentSong.VideoLoaded := false; // to prevent drawing closed video
end;
SetFontItalic (False);