diff options
Diffstat (limited to 'Game/Code/Screens/UScreenPartyScore.pas')
-rw-r--r-- | Game/Code/Screens/UScreenPartyScore.pas | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Game/Code/Screens/UScreenPartyScore.pas b/Game/Code/Screens/UScreenPartyScore.pas index 9cbeb5d5..142ec947 100644 --- a/Game/Code/Screens/UScreenPartyScore.pas +++ b/Game/Code/Screens/UScreenPartyScore.pas @@ -57,13 +57,10 @@ begin SDLK_RETURN:
begin
Music.PlayStart;
- if (PartySession.CurRound <= High(PartySession.Rounds)) then
+ if (PartySession.CurRound < High(PartySession.Rounds)) then
FadeTo(@ScreenPartyNewRound)
else
- begin
- PartySession.EndRound;
FadeTo(@ScreenPartyWin);
- end;
end;
end;
end;
@@ -114,6 +111,9 @@ begin Static[StaticTeam2].Texture.ScaleW := ScreenSingModi.PlayerInfo.Playerinfo[1].Percentage / 100;
Static[StaticTeam3].Texture.ScaleW := ScreenSingModi.PlayerInfo.Playerinfo[2].Percentage / 100;
+ //End Last Round
+ PartySession.EndRound;
+
//Set Winnertext
Text[TextWinner].Text := Format(Language.Translate('PARTY_SCORE_WINS'), [PartySession.GetWinnerString(PartySession.CurRound)]);
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