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path: root/Game/Code/Screens/UScreenPartyScore.pas
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-rw-r--r--Game/Code/Screens/UScreenPartyScore.pas4
1 files changed, 2 insertions, 2 deletions
diff --git a/Game/Code/Screens/UScreenPartyScore.pas b/Game/Code/Screens/UScreenPartyScore.pas
index 6215e65a..6b21323b 100644
--- a/Game/Code/Screens/UScreenPartyScore.pas
+++ b/Game/Code/Screens/UScreenPartyScore.pas
@@ -59,7 +59,7 @@ begin
SDLK_ESCAPE,
SDLK_BACKSPACE :
begin
- AudioPlayback.PlayStart;
+ AudioPlayback.PlaySound(SoundLib.Start);
{if (PartySession.CurRound < High(PartySession.Rounds)) then
FadeTo(@ScreenPartyNewRound)
else // to-do : Party
@@ -71,7 +71,7 @@ begin
SDLK_RETURN:
begin
- AudioPlayback.PlayStart;
+ AudioPlayback.PlaySound(SoundLib.Start);
// to-do : Party
{if (PartySession.CurRound < High(PartySession.Rounds)) then
FadeTo(@ScreenPartyNewRound)