diff options
Diffstat (limited to 'Game/Code/Screens/UScreenPartyScore.pas')
-rw-r--r-- | Game/Code/Screens/UScreenPartyScore.pas | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Game/Code/Screens/UScreenPartyScore.pas b/Game/Code/Screens/UScreenPartyScore.pas index 0c4f2c66..e7b53196 100644 --- a/Game/Code/Screens/UScreenPartyScore.pas +++ b/Game/Code/Screens/UScreenPartyScore.pas @@ -125,7 +125,7 @@ begin DecoColor[0].B := B;
//Load Texture
- Tex := Texture.LoadTexture(pchar(Skin.GetTextureFileName(Theme.PartyScore.DecoTextures.FirstTexture)), 'JPG', Theme.PartyScore.DecoTextures.FirstTyp, Color);
+ Tex := Texture.LoadTexture(pchar(Skin.GetTextureFileName(Theme.PartyScore.DecoTextures.FirstTexture)), Theme.PartyScore.DecoTextures.FirstTyp, Color);
DecoTex[0] := Tex.TexNum;
//Get Second Color
@@ -136,7 +136,7 @@ begin DecoColor[1].B := B;
//Load Second Texture
- Tex := Texture.LoadTexture(pchar(Skin.GetTextureFileName(Theme.PartyScore.DecoTextures.SecondTexture)), 'JPG', Theme.PartyScore.DecoTextures.SecondTyp, Color);
+ Tex := Texture.LoadTexture(pchar(Skin.GetTextureFileName(Theme.PartyScore.DecoTextures.SecondTexture)), Theme.PartyScore.DecoTextures.SecondTyp, Color);
DecoTex[1] := Tex.TexNum;
//Get Third Color
@@ -147,7 +147,7 @@ begin DecoColor[2].B := B;
//Load Third Texture
- Tex := Texture.LoadTexture(pchar(Skin.GetTextureFileName(Theme.PartyScore.DecoTextures.ThirdTexture)), 'JPG', Theme.PartyScore.DecoTextures.ThirdTyp, Color);
+ Tex := Texture.LoadTexture(pchar(Skin.GetTextureFileName(Theme.PartyScore.DecoTextures.ThirdTexture)), Theme.PartyScore.DecoTextures.ThirdTyp, Color);
DecoTex[2] := Tex.TexNum;
end;
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