diff options
Diffstat (limited to 'Game/Code/Screens/UScreenPartyPlayer.pas')
-rw-r--r-- | Game/Code/Screens/UScreenPartyPlayer.pas | 65 |
1 files changed, 65 insertions, 0 deletions
diff --git a/Game/Code/Screens/UScreenPartyPlayer.pas b/Game/Code/Screens/UScreenPartyPlayer.pas index f6bcb0b7..e8607470 100644 --- a/Game/Code/Screens/UScreenPartyPlayer.pas +++ b/Game/Code/Screens/UScreenPartyPlayer.pas @@ -61,6 +61,56 @@ begin Button[Interaction].Text[0].Text := Button[Interaction].Text[0].Text + chr(ScanCode);
end;
+ // Templates for Names Mod
+ SDLK_F1:
+ begin
+ Button[Interaction].Text[0].Text := Ini.NameTemplate[0];
+ end;
+ SDLK_F2:
+ begin
+ Button[Interaction].Text[0].Text := Ini.NameTemplate[1];
+ end;
+ SDLK_F3:
+ begin
+ Button[Interaction].Text[0].Text := Ini.NameTemplate[2];
+ end;
+ SDLK_F4:
+ begin
+ Button[Interaction].Text[0].Text := Ini.NameTemplate[3];
+ end;
+ SDLK_F5:
+ begin
+ Button[Interaction].Text[0].Text := Ini.NameTemplate[4];
+ end;
+ SDLK_F6:
+ begin
+ Button[Interaction].Text[0].Text := Ini.NameTemplate[5];
+ end;
+ SDLK_F7:
+ begin
+ Button[Interaction].Text[0].Text := Ini.NameTemplate[6];
+ end;
+ SDLK_F8:
+ begin
+ Button[Interaction].Text[0].Text := Ini.NameTemplate[7];
+ end;
+ SDLK_F9:
+ begin
+ Button[Interaction].Text[0].Text := Ini.NameTemplate[8];
+ end;
+ SDLK_F10:
+ begin
+ Button[Interaction].Text[0].Text := Ini.NameTemplate[9];
+ end;
+ SDLK_F11:
+ begin
+ Button[Interaction].Text[0].Text := Ini.NameTemplate[10];
+ end;
+ SDLK_F12:
+ begin
+ Button[Interaction].Text[0].Text := Ini.NameTemplate[11];
+ end;
+
SDLK_BACKSPACE:
begin
Button[Interaction].Text[0].DeleteLastL;
@@ -135,6 +185,21 @@ procedure TScreenPartyPlayer.onShow; var
I: integer;
begin
+ // Templates for Names Mod
+ for I := 1 to 4 do
+ Button[I].Text[0].Text := Ini.Name[I-1];
+
+ for I := 6 to 9 do
+ Button[I].Text[0].Text := Ini.Name[I-2];
+
+ for I := 11 to 14 do
+ Button[I].Text[0].Text := Ini.Name[I-3];
+
+ Button[0].Text[0].Text := Ini.NameTeam[0];
+ Button[5].Text[0].Text := Ini.NameTeam[1];
+ Button[10].Text[0].Text := Ini.NameTeam[2];
+ // Templates for Names Mod end
+
If (PartySession.Teams.NumTeams>=1) then
begin
Button[0].Visible := True;
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