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path: root/Game/Code/Screens/UScreenPartyOptions.pas
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Diffstat (limited to 'Game/Code/Screens/UScreenPartyOptions.pas')
-rw-r--r--Game/Code/Screens/UScreenPartyOptions.pas4
1 files changed, 3 insertions, 1 deletions
diff --git a/Game/Code/Screens/UScreenPartyOptions.pas b/Game/Code/Screens/UScreenPartyOptions.pas
index 8576b596..deeb8c96 100644
--- a/Game/Code/Screens/UScreenPartyOptions.pas
+++ b/Game/Code/Screens/UScreenPartyOptions.pas
@@ -235,6 +235,7 @@ begin
PartySession.StartNewParty(Rounds + 2);
Music.PlayStart;
+
//Go to Player Screen
FadeTo(@ScreenPartyPlayer);
end;
@@ -491,7 +492,7 @@ begin
SetLength(IPlaylist2, 0);
For I := 0 to high(CatSongs.Song) do
begin
- If (CatSongs.Song[I].Main) then
+ If CatSongs.Song[I].Main and (CatSongs.NumCatSongs(CatSongs.Song[I].OrderNum)>0) then
begin
SetLength(IPlaylist2, Length(IPlaylist2) + 1);
IPlaylist2[high(IPlaylist2)] := CatSongs.Song[I].Artist;
@@ -636,6 +637,7 @@ begin
end;
SelectedPlugin := 0;
+ ScreenSong.Mode := smParty;
end;
procedure TScreenPartyOptions.SetAnimationProgress(Progress: real);