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path: root/Game/Code/Screens/UScreenPartyOptions.pas
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-rw-r--r--Game/Code/Screens/UScreenPartyOptions.pas9
1 files changed, 1 insertions, 8 deletions
diff --git a/Game/Code/Screens/UScreenPartyOptions.pas b/Game/Code/Screens/UScreenPartyOptions.pas
index 1fd4da8f..fd7b5107 100644
--- a/Game/Code/Screens/UScreenPartyOptions.pas
+++ b/Game/Code/Screens/UScreenPartyOptions.pas
@@ -31,7 +31,6 @@ type
end;
var
- ILevel: array[0..2] of String;
IPlaylist: array[0..2] of String;
IPlaylist2: array of String;
const
@@ -185,12 +184,6 @@ var
I: integer;
begin
inherited Create;
-
- //Fill ILevel
- ILevel[0] := Language.Translate('SING_EASY');
- ILevel[1] := Language.Translate('SING_MEDIUM');
- ILevel[2] := Language.Translate('SING_HARD');
-
//Fill IPlaylist
IPlaylist[0] := Language.Translate('PARTY_PLAYLIST_ALL');
IPlaylist[1] := Language.Translate('PARTY_PLAYLIST_CATEGORY');
@@ -210,7 +203,7 @@ begin
AddBackground(Theme.PartyOptions.Background.Tex);
- SelectLevel := AddSelectSlide (Theme.PartyOptions.SelectLevel, Ini.Difficulty, ILevel);
+ SelectLevel := AddSelectSlide (Theme.PartyOptions.SelectLevel, Ini.Difficulty, Theme.ILevel);
SelectPlayList := AddSelectSlide (Theme.PartyOptions.SelectPlayList, PlayList, IPlaylist);
SelectPlayList2 := AddSelectSlide (Theme.PartyOptions.SelectPlayList2, PlayList2, IPlaylist2);
SelectRounds := AddSelectSlide (Theme.PartyOptions.SelectRounds, Rounds, IRounds);