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path: root/Game/Code/Screens/UScreenPartyNewRound.pas
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-rw-r--r--Game/Code/Screens/UScreenPartyNewRound.pas4
1 files changed, 2 insertions, 2 deletions
diff --git a/Game/Code/Screens/UScreenPartyNewRound.pas b/Game/Code/Screens/UScreenPartyNewRound.pas
index 2f07dcb0..198708cc 100644
--- a/Game/Code/Screens/UScreenPartyNewRound.pas
+++ b/Game/Code/Screens/UScreenPartyNewRound.pas
@@ -101,13 +101,13 @@ begin
SDLK_ESCAPE,
SDLK_BACKSPACE :
begin
- AudioPlayback.PlayBack;
+ AudioPlayback.PlaySound(SoundLib.Back);
CheckFadeTo(@ScreenMain,'MSG_END_PARTY');
end;
SDLK_RETURN:
begin
- AudioPlayback.PlayStart;
+ AudioPlayback.PlaySound(SoundLib.Start);
if DLLMan.Selected.LoadSong then
begin
//Select PartyMode ScreenSong