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-rw-r--r--Game/Code/Screens/UScreenPartyNewRound.pas12
1 files changed, 10 insertions, 2 deletions
diff --git a/Game/Code/Screens/UScreenPartyNewRound.pas b/Game/Code/Screens/UScreenPartyNewRound.pas
index 6f039080..2f07dcb0 100644
--- a/Game/Code/Screens/UScreenPartyNewRound.pas
+++ b/Game/Code/Screens/UScreenPartyNewRound.pas
@@ -76,7 +76,15 @@ type
implementation
-uses UGraphic, UMain, UIni, UTexture, UParty, UDLLManager, ULanguage, ULog;
+uses UGraphic,
+ UMain,
+ UIni,
+ UTexture,
+ UParty,
+ UDLLManager,
+ ULanguage,
+ USong,
+ ULog;
function TScreenPartyNewRound.ParseInput(PressedKey: Cardinal; ScanCode: byte; PressedDown: Boolean): Boolean;
begin
@@ -103,7 +111,7 @@ begin
if DLLMan.Selected.LoadSong then
begin
//Select PartyMode ScreenSong
- ScreenSong.Mode := 1;
+ ScreenSong.Mode := smPartyMode;
FadeTo(@ScreenSong);
end
else