aboutsummaryrefslogtreecommitdiffstats
path: root/Game/Code/Screens/UScreenOptionsThemes.pas
diff options
context:
space:
mode:
Diffstat (limited to 'Game/Code/Screens/UScreenOptionsThemes.pas')
-rw-r--r--Game/Code/Screens/UScreenOptionsThemes.pas168
1 files changed, 0 insertions, 168 deletions
diff --git a/Game/Code/Screens/UScreenOptionsThemes.pas b/Game/Code/Screens/UScreenOptionsThemes.pas
deleted file mode 100644
index 239f98fe..00000000
--- a/Game/Code/Screens/UScreenOptionsThemes.pas
+++ /dev/null
@@ -1,168 +0,0 @@
-unit UScreenOptionsThemes;
-
-interface
-
-{$I switches.inc}
-
-uses
- SDL,
- UMenu,
- UDisplay,
- UMusic,
- UFiles,
- UIni,
- UThemes;
-
-type
- TScreenOptionsThemes = class(TMenu)
- private
- procedure ReloadTheme;
- public
- SkinSelect: Integer;
- constructor Create; override;
- function ParseInput(PressedKey: Cardinal; ScanCode: byte; PressedDown: Boolean): Boolean; override;
- procedure onShow; override;
- procedure InteractInc; override;
- procedure InteractDec; override;
- end;
-
-implementation
-
-uses UMain,
- UGraphic,
- USkins;
-
-function TScreenOptionsThemes.ParseInput(PressedKey: Cardinal; ScanCode: byte; PressedDown: Boolean): Boolean;
-begin
- Result := true;
- If (PressedDown) Then
- begin // Key Down
- case PressedKey of
- SDLK_Q:
- begin
- Result := false;
- end;
-
- SDLK_ESCAPE,
- SDLK_BACKSPACE :
- begin
- Ini.Save;
-
- // Reload all screens, after Theme changed
- // Todo : JB - Check if theme was actually changed
- UGraphic.UnLoadScreens();
- UGraphic.LoadScreens();
-
- AudioPlayback.PlaySound(SoundLib.Back);
- FadeTo(@ScreenOptions);
- end;
- SDLK_RETURN:
- begin
- if SelInteraction = 3 then
- begin
- Ini.Save;
-
- // Reload all screens, after Theme changed
- // Todo : JB - Check if theme was actually changed
- UGraphic.UnLoadScreens();
- UGraphic.LoadScreens();
-
- AudioPlayback.PlaySound(SoundLib.Back);
- FadeTo(@ScreenOptions);
- end;
- end;
- SDLK_DOWN:
- InteractNext;
- SDLK_UP :
- InteractPrev;
- SDLK_RIGHT:
- begin
- if (SelInteraction >= 0) and (SelInteraction <= 2) then
- begin
- AudioPlayback.PlaySound(SoundLib.Option);
- InteractInc;
- end;
- end;
- SDLK_LEFT:
- begin
- if (SelInteraction >= 0) and (SelInteraction <= 2) then
- begin
- AudioPlayback.PlaySound(SoundLib.Option);
- InteractDec;
- end;
- end;
- end;
- end;
-end;
-
-procedure TScreenOptionsThemes.InteractInc;
-begin
- inherited InteractInc;
-
- //Update Skins
- if (SelInteraction = 0) then
- begin
- Skin.OnThemeChange;
- UpdateSelectSlideOptions (Theme.OptionsThemes.SelectSkin, SkinSelect, ISkin, Ini.SkinNo);
- end;
-
- ReloadTheme();
-end;
-
-procedure TScreenOptionsThemes.InteractDec;
-begin
- inherited InteractDec;
-
- //Update Skins
- if (SelInteraction = 0 ) then
- begin
- Skin.OnThemeChange;
- UpdateSelectSlideOptions (Theme.OptionsThemes.SelectSkin, SkinSelect, ISkin, Ini.SkinNo);
- end;
-
- ReloadTheme();
-end;
-
-constructor TScreenOptionsThemes.Create;
-var
- I: integer;
-begin
- inherited Create;
-
- LoadFromTheme(Theme.OptionsThemes);
-
- AddSelectSlide(Theme.OptionsThemes.SelectTheme, Ini.Theme, ITheme);
-
- SkinSelect := AddSelectSlide(Theme.OptionsThemes.SelectSkin, Ini.SkinNo, ISkin);
-
- AddSelectSlide(Theme.OptionsThemes.SelectColor, Ini.Color, IColor);
-
- AddButton(Theme.OptionsThemes.ButtonExit);
- if (Length(Button[0].Text)=0) then
- AddButtonText(14, 20, Theme.Options.Description[7]);
-end;
-
-procedure TScreenOptionsThemes.onShow;
-begin
- Interaction := 0;
-end;
-
-procedure TScreenOptionsThemes.ReloadTheme;
-begin
- Theme.LoadTheme(ThemePath + ITheme[Ini.Theme] + '.ini', Ini.Color);
-
- ScreenOptionsThemes := TScreenOptionsThemes.create();
- ScreenOptionsThemes.onshow;
- Display.ActualScreen := @ScreenOptionsThemes;
-
- ScreenOptionsThemes.Interaction := self.Interaction;
- ScreenOptionsThemes.Draw;
-
-
- Display.Draw;
- SwapBuffers;
-
- freeandnil( self );
-end;
-
-end.