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path: root/Game/Code/Screens/UScreenOptionsLyrics.pas
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-rw-r--r--Game/Code/Screens/UScreenOptionsLyrics.pas11
1 files changed, 6 insertions, 5 deletions
diff --git a/Game/Code/Screens/UScreenOptionsLyrics.pas b/Game/Code/Screens/UScreenOptionsLyrics.pas
index dec3b00c..42f1fadb 100644
--- a/Game/Code/Screens/UScreenOptionsLyrics.pas
+++ b/Game/Code/Screens/UScreenOptionsLyrics.pas
@@ -38,13 +38,14 @@ begin
SDLK_ESCAPE,
SDLK_BACKSPACE :
begin
- Ini.Save;
+ // Escape -> save nothing - just leave this screen
+
AudioPlayback.PlaySound(SoundLib.Back);
FadeTo(@ScreenOptions);
end;
SDLK_RETURN:
begin
- if SelInteraction = 4 then begin
+ if SelInteraction = 3 then begin
Ini.Save;
AudioPlayback.PlaySound(SoundLib.Back);
FadeTo(@ScreenOptions);
@@ -80,10 +81,10 @@ begin
LoadFromTheme(Theme.OptionsLyrics);
- AddSelect(Theme.OptionsLyrics.SelectLyricsFont, Ini.LyricsFont, ILyricsFont);
+ AddSelectSlide(Theme.OptionsLyrics.SelectLyricsFont, Ini.LyricsFont, ILyricsFont);
AddSelectSlide(Theme.OptionsLyrics.SelectLyricsEffect, Ini.LyricsEffect, ILyricsEffect);
- AddSelect(Theme.OptionsLyrics.SelectSolmization, Ini.Solmization, ISolmization);
- AddSelect(Theme.OptionsLyrics.SelectNoteLines, Ini.NoteLines, INoteLines);
+ //AddSelect(Theme.OptionsLyrics.SelectSolmization, Ini.Solmization, ISolmization); GAH!!!!11 DIE!!!
+ AddSelectSlide(Theme.OptionsLyrics.SelectNoteLines, Ini.NoteLines, INoteLines);
AddButton(Theme.OptionsLyrics.ButtonExit);