diff options
Diffstat (limited to 'Game/Code/Screens/UScreenOptionsAdvanced.pas')
-rw-r--r-- | Game/Code/Screens/UScreenOptionsAdvanced.pas | 113 |
1 files changed, 0 insertions, 113 deletions
diff --git a/Game/Code/Screens/UScreenOptionsAdvanced.pas b/Game/Code/Screens/UScreenOptionsAdvanced.pas deleted file mode 100644 index be8895e1..00000000 --- a/Game/Code/Screens/UScreenOptionsAdvanced.pas +++ /dev/null @@ -1,113 +0,0 @@ -unit UScreenOptionsAdvanced; - -interface - -{$I switches.inc} - -uses - UMenu, SDL, UDisplay, UMusic, UFiles, UIni, UThemes; - -type - TScreenOptionsAdvanced = class(TMenu) - public - constructor Create; override; - function ParseInput(PressedKey: Cardinal; CharCode: WideChar; PressedDown: Boolean): Boolean; override; - procedure onShow; override; - end; - -implementation - -uses UGraphic, SysUtils; - -function TScreenOptionsAdvanced.ParseInput(PressedKey: Cardinal; CharCode: WideChar; PressedDown: Boolean): Boolean; -begin - Result := true; - If (PressedDown) Then - begin // Key Down - // check normal keys - case WideCharUpperCase(CharCode)[1] of - 'Q': - begin - Result := false; - Exit; - end; - end; - - // check special keys - case PressedKey of - SDLK_ESCAPE, - SDLK_BACKSPACE : - begin - // Escape -> save nothing - just leave this screen - - AudioPlayback.PlaySound(SoundLib.Back); - FadeTo(@ScreenOptions); - end; - SDLK_RETURN: - begin - //SelectLoadAnimation Hidden because it is useless atm - //if SelInteraction = 7 then begin - if SelInteraction = 6 then begin - Ini.Save; - AudioPlayback.PlaySound(SoundLib.Back); - FadeTo(@ScreenOptions); - end; - end; - SDLK_DOWN: - InteractNext; - SDLK_UP : - InteractPrev; - SDLK_RIGHT: - begin - //SelectLoadAnimation Hidden because it is useless atm - //if (SelInteraction >= 0) and (SelInteraction <= 6) then begin - if (SelInteraction >= 0) and (SelInteraction <= 5) then begin - AudioPlayback.PlaySound(SoundLib.Option); - InteractInc; - end; - end; - SDLK_LEFT: - begin - //SelectLoadAnimation Hidden because it is useless atm - //if (SelInteraction >= 0) and (SelInteraction <= 6) then begin - if (SelInteraction >= 0) and (SelInteraction <= 5) then begin - AudioPlayback.PlaySound(SoundLib.Option); - InteractDec; - end; - end; - end; - end; -end; - -constructor TScreenOptionsAdvanced.Create; -//var -// I: integer; // Auto Removed, Unused Variable -begin - inherited Create; - - LoadFromTheme(Theme.OptionsAdvanced); - - //SelectLoadAnimation Hidden because it is useless atm - //AddSelect(Theme.OptionsAdvanced.SelectLoadAnimation, Ini.LoadAnimation, ILoadAnimation); - AddSelectSlide(Theme.OptionsAdvanced.SelectScreenFade, Ini.ScreenFade, IScreenFade); - AddSelectSlide(Theme.OptionsAdvanced.SelectEffectSing, Ini.EffectSing, IEffectSing); - AddSelectSlide(Theme.OptionsAdvanced.SelectLineBonus, Ini.LineBonus, ILineBonus); - AddSelectSlide(Theme.OptionsAdvanced.SelectOnSongClick, Ini.OnSongClick, IOnSongClick); - AddSelectSlide(Theme.OptionsAdvanced.SelectAskbeforeDel, Ini.AskBeforeDel, IAskbeforeDel); - AddSelectSlide(Theme.OptionsAdvanced.SelectPartyPopup, Ini.PartyPopup, IPartyPopup); - - AddButton(Theme.OptionsAdvanced.ButtonExit); - if (Length(Button[0].Text)=0) then - AddButtonText(14, 20, Theme.Options.Description[7]); - - Interaction := 0; -end; - -procedure TScreenOptionsAdvanced.onShow; -begin - inherited; - - Interaction := 0; -end; - -end. |