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path: root/Game/Code/Screens/UScreenOpen.pas
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Diffstat (limited to 'Game/Code/Screens/UScreenOpen.pas')
-rw-r--r--Game/Code/Screens/UScreenOpen.pas18
1 files changed, 14 insertions, 4 deletions
diff --git a/Game/Code/Screens/UScreenOpen.pas b/Game/Code/Screens/UScreenOpen.pas
index f5e121f9..af984a21 100644
--- a/Game/Code/Screens/UScreenOpen.pas
+++ b/Game/Code/Screens/UScreenOpen.pas
@@ -35,7 +35,6 @@ begin
begin
if Interaction = 0 then begin
Text[TextN].Text := Text[TextN].Text + chr(ScanCode);
- FileName := Text[TextN].Text;
end;
end;
end;
@@ -50,18 +49,29 @@ begin
if Interaction = 0 then
begin
Text[TextN].DeleteLastL;
- FileName := Text[TextN].Text;
end;
end;
SDLK_ESCAPE:
begin
- result := false;
+ //Empty Filename and go to last Screen
+ FileName := '';
+ Music.PlayBack;
+ FadeTo(BackScreen);
end;
SDLK_RETURN:
begin
- if Interaction = 2 then begin
+ if (Interaction = 2) then begin
+ //Update Filename and go to last Screen
+ FileName := Text[TextN].Text;
+ Music.PlayBack;
+ FadeTo(BackScreen);
+ end
+ else if (Interaction = 1) then
+ begin
+ //Empty Filename and go to last Screen
+ FileName := '';
Music.PlayBack;
FadeTo(BackScreen);
end;