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-rw-r--r--Game/Code/Screens/UScreenMain.pas5
1 files changed, 2 insertions, 3 deletions
diff --git a/Game/Code/Screens/UScreenMain.pas b/Game/Code/Screens/UScreenMain.pas
index 2d13ac09..108f811c 100644
--- a/Game/Code/Screens/UScreenMain.pas
+++ b/Game/Code/Screens/UScreenMain.pas
@@ -56,8 +56,7 @@ uses
function TScreenMain.ParseInput(PressedKey: Cardinal; CharCode: WideChar; PressedDown: Boolean): Boolean;
var
-I: Integer;
-SDL_ModState: Word;
+ SDL_ModState: Word;
begin
Result := true;
@@ -74,7 +73,7 @@ begin
If (PressedDown) Then
begin // Key Down
// check normal keys
- case WideUpperCase(CharCode)[1] of
+ case WideCharUpperCase(CharCode)[1] of
'Q':
begin
Result := false;