diff options
Diffstat (limited to 'Game/Code/Screens/UScreenLoading.pas')
-rw-r--r-- | Game/Code/Screens/UScreenLoading.pas | 16 |
1 files changed, 4 insertions, 12 deletions
diff --git a/Game/Code/Screens/UScreenLoading.pas b/Game/Code/Screens/UScreenLoading.pas index 5cc938bb..438b606e 100644 --- a/Game/Code/Screens/UScreenLoading.pas +++ b/Game/Code/Screens/UScreenLoading.pas @@ -9,7 +9,7 @@ type TScreenLoading = class(TMenu)
public
Fadeout: boolean;
- constructor Create(Back: String); override;
+ constructor Create; override;
function ParseInput(PressedKey: Cardinal; ScanCode: byte; PressedDown: Boolean): Boolean; override;
function GetBGTexNum: GLUInt;
procedure onShow; override;
@@ -24,19 +24,11 @@ begin Result := true;
end;
-constructor TScreenLoading.Create(Back: String);
-var
- I: integer;
+constructor TScreenLoading.Create;
begin
- inherited Create(Back);
+ inherited Create;
- AddBackground(Theme.Loading.Background.Tex);
-
- for I := 0 to High(Theme.Loading.Static) do
- AddStatic(Theme.Loading.Static[I]);
-
- for I := 0 to High(Theme.Loading.Text) do
- AddText(Theme.Loading.Text[I]);
+ LoadFromTheme(Theme.Loading);
Fadeout := false;
end;
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