diff options
Diffstat (limited to '')
-rw-r--r-- | Game/Code/Screens/UScreenLoading.pas | 46 |
1 files changed, 46 insertions, 0 deletions
diff --git a/Game/Code/Screens/UScreenLoading.pas b/Game/Code/Screens/UScreenLoading.pas new file mode 100644 index 00000000..438b606e --- /dev/null +++ b/Game/Code/Screens/UScreenLoading.pas @@ -0,0 +1,46 @@ +unit UScreenLoading;
+
+interface
+
+uses
+ UMenu, SDL, SysUtils, UThemes, OpenGL12;
+
+type
+ TScreenLoading = class(TMenu)
+ public
+ Fadeout: boolean;
+ constructor Create; override;
+ function ParseInput(PressedKey: Cardinal; ScanCode: byte; PressedDown: Boolean): Boolean; override;
+ function GetBGTexNum: GLUInt;
+ procedure onShow; override;
+ end;
+
+implementation
+
+uses UGraphic, UTime;
+
+function TScreenLoading.ParseInput(PressedKey: Cardinal; ScanCode: byte; PressedDown: Boolean): Boolean;
+begin
+ Result := true;
+end;
+
+constructor TScreenLoading.Create;
+begin
+ inherited Create;
+
+ LoadFromTheme(Theme.Loading);
+
+ Fadeout := false;
+end;
+
+procedure TScreenLoading.onShow;
+begin
+// nothing
+end;
+
+function TScreenLoading.GetBGTexNum: GLUInt;
+begin
+ Result := Self.BackImg.TexNum;
+end;
+
+end.
|