diff options
Diffstat (limited to '')
-rw-r--r-- | Game/Code/Screens/UScreenLoading.pas | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/Game/Code/Screens/UScreenLoading.pas b/Game/Code/Screens/UScreenLoading.pas index 05b308ac..5cc938bb 100644 --- a/Game/Code/Screens/UScreenLoading.pas +++ b/Game/Code/Screens/UScreenLoading.pas @@ -3,7 +3,7 @@ unit UScreenLoading; interface
uses
- UMenu, SDL, SysUtils, UThemes;
+ UMenu, SDL, SysUtils, UThemes, OpenGL12;
type
TScreenLoading = class(TMenu)
@@ -11,6 +11,7 @@ type Fadeout: boolean;
constructor Create(Back: String); override;
function ParseInput(PressedKey: Cardinal; ScanCode: byte; PressedDown: Boolean): Boolean; override;
+ function GetBGTexNum: GLUInt;
procedure onShow; override;
end;
@@ -45,4 +46,9 @@ begin // nothing
end;
+function TScreenLoading.GetBGTexNum: GLUInt;
+begin
+ Result := Self.BackImg.TexNum;
+end;
+
end.
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