diff options
Diffstat (limited to 'Game/Code/Screens/UScreenEditSub.pas')
-rw-r--r-- | Game/Code/Screens/UScreenEditSub.pas | 15 |
1 files changed, 8 insertions, 7 deletions
diff --git a/Game/Code/Screens/UScreenEditSub.pas b/Game/Code/Screens/UScreenEditSub.pas index bf479c41..51fd6ebc 100644 --- a/Game/Code/Screens/UScreenEditSub.pas +++ b/Game/Code/Screens/UScreenEditSub.pas @@ -128,10 +128,11 @@ begin 'S': begin // Save Song - if SDL_ModState = KMOD_LSHIFT then + // to - do : new Song management + {if SDL_ModState = KMOD_LSHIFT then SaveSong(CurrentSong, Lines[0], CurrentSong.Path + CurrentSong.FileName, true) else - SaveSong(CurrentSong, Lines[0], CurrentSong.Path + CurrentSong.FileName, false); + SaveSong(CurrentSong, Lines[0], CurrentSong.Path + CurrentSong.FileName, false);} {if SDL_ModState = KMOD_LSHIFT or KMOD_LCTRL + KMOD_LALT then // Save Song @@ -1169,14 +1170,14 @@ begin ResetSingTemp; - try + {try // to - do : new Song management //Check if File is XML if copy(CurrentSong.FileName,length(CurrentSong.FileName)-3,4) = '.xml' then Error := not CurrentSong.LoadXMLSong() else Error := not CurrentSong.LoadSong(); - except + except } Error := True; - end; + //end; if Error then begin @@ -1199,8 +1200,8 @@ begin Lines[0].Current := 0; CurrentNote := 0; Lines[0].Line[0].Note[0].Color := 1; - - AudioPlayback.Open(CurrentSong.Path + CurrentSong.Mp3); + // to - do : new Song management + AudioPlayback.Open({CurrentSong.Path + }CurrentSong.Mp3); //Set Down Music Volume for Better hearability of Midi Sounds //Music.SetVolume(40); |