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-rw-r--r--Game/Code/Screens/UScreenEditSub.pas6
1 files changed, 3 insertions, 3 deletions
diff --git a/Game/Code/Screens/UScreenEditSub.pas b/Game/Code/Screens/UScreenEditSub.pas
index e61cdca9..70b64ad2 100644
--- a/Game/Code/Screens/UScreenEditSub.pas
+++ b/Game/Code/Screens/UScreenEditSub.pas
@@ -111,12 +111,12 @@ type
procedure onHide; override;
end;
+const
+ ID='ID_001'; //for help system
+
implementation
uses UGraphic, UDraw, UMain, USkins, ULanguage;
-const
- ID='ID_001'; //for help system
-
// Method for input parsing. If False is returned, GetNextWindow
// should be checked to know the next window to load;
function TScreenEditSub.ParseInput(PressedKey: Cardinal; ScanCode: byte; PressedDown: Boolean): Boolean;