diff options
Diffstat (limited to '')
-rw-r--r-- | Game/Code/Screens/UScreenEditSub.pas | 14 |
1 files changed, 6 insertions, 8 deletions
diff --git a/Game/Code/Screens/UScreenEditSub.pas b/Game/Code/Screens/UScreenEditSub.pas index 8ca1c3f3..8d4a3335 100644 --- a/Game/Code/Screens/UScreenEditSub.pas +++ b/Game/Code/Screens/UScreenEditSub.pas @@ -128,11 +128,10 @@ begin 'S': begin // Save Song - // to - do : new Song management - {if SDL_ModState = KMOD_LSHIFT then + if SDL_ModState = KMOD_LSHIFT then SaveSong(CurrentSong, Lines[0], CurrentSong.Path + CurrentSong.FileName, true) else - SaveSong(CurrentSong, Lines[0], CurrentSong.Path + CurrentSong.FileName, false);} + SaveSong(CurrentSong, Lines[0], CurrentSong.Path + CurrentSong.FileName, false); {if SDL_ModState = KMOD_LSHIFT or KMOD_LCTRL + KMOD_LALT then // Save Song @@ -1143,14 +1142,14 @@ begin ResetSingTemp; - {try // to - do : new Song management + try //Check if File is XML if copy(CurrentSong.FileName,length(CurrentSong.FileName)-3,4) = '.xml' then Error := not CurrentSong.LoadXMLSong() else Error := not CurrentSong.LoadSong(); - except } + except Error := True; - //end; + end; if Error then begin @@ -1173,8 +1172,7 @@ begin Lines[0].Current := 0; CurrentNote := 0; Lines[0].Line[0].Note[0].Color := 1; - // to - do : new Song management - AudioPlayback.Open({CurrentSong.Path + }CurrentSong.Mp3); + AudioPlayback.Open(CurrentSong.Path + CurrentSong.Mp3); //Set Down Music Volume for Better hearability of Midi Sounds //Music.SetVolume(40); |