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path: root/Game/Code/Screens/UScreenEditConvert.pas
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-rw-r--r--Game/Code/Screens/UScreenEditConvert.pas4
1 files changed, 0 insertions, 4 deletions
diff --git a/Game/Code/Screens/UScreenEditConvert.pas b/Game/Code/Screens/UScreenEditConvert.pas
index 1749d4e2..7a3ef3e8 100644
--- a/Game/Code/Screens/UScreenEditConvert.pas
+++ b/Game/Code/Screens/UScreenEditConvert.pas
@@ -302,7 +302,6 @@ begin
C := 0;
N := 0;
- Lines.Line[C].IlNut := 0;
Lines.Line[C].HighNote := -1;
for Nu := 0 to High(Note) do begin
@@ -313,7 +312,6 @@ begin
C := C + 1;
N := 0;
SetLength(Lines.Line[C].Note, 0);
- Lines.Line[C].IlNut := 0;
Lines.Line[C].HighNote := -1;
//Calculate Start of the Last Sentence
@@ -340,8 +338,6 @@ begin
// tworzy miejsce na nowa nute
SetLength(Lines.Line[C].Note, Length(Lines.Line[C].Note)+1);
- Lines.Line[C].IlNut := Lines.Line[C].IlNut + 1;
- Lines.Line[C].HighNote := Lines.Line[C].HighNote + 1;
// dopisuje
Lines.Line[C].Note[N].Start := Note[Nu].Start;