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path: root/Game/Code/Screens/UScreenEditConvert.pas
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-rw-r--r--Game/Code/Screens/UScreenEditConvert.pas22
1 files changed, 11 insertions, 11 deletions
diff --git a/Game/Code/Screens/UScreenEditConvert.pas b/Game/Code/Screens/UScreenEditConvert.pas
index 5887943c..75f5b3b7 100644
--- a/Game/Code/Screens/UScreenEditConvert.pas
+++ b/Game/Code/Screens/UScreenEditConvert.pas
@@ -75,7 +75,7 @@ type
Ticks: real;
Note: array of TNuta;
- procedure AddLyric(Start: integer; Tekst: string);
+ procedure AddLyric(Start: integer; Text: string);
procedure Extract;
{$IFDEF UseMIDIPort}
@@ -205,24 +205,24 @@ begin
end;
end;
-procedure TScreenEditConvert.AddLyric(Start: integer; Tekst: string);
+procedure TScreenEditConvert.AddLyric(Start: integer; Text: string);
var
N: integer;
begin
for N := 0 to High(Note) do begin
if Note[N].Start = Start then begin
// check for new sentece
- if Copy(Tekst, 1, 1) = '\' then Delete(Tekst, 1, 1);
- if Copy(Tekst, 1, 1) = '/' then begin
- Delete(Tekst, 1, 1);
+ if Copy(Text, 1, 1) = '\' then Delete(Text, 1, 1);
+ if Copy(Text, 1, 1) = '/' then begin
+ Delete(Text, 1, 1);
Note[N].NewSentence := true;
end;
// overwrite lyric od append
if Note[N].Lyric = '-' then
- Note[N].Lyric := Tekst
+ Note[N].Lyric := Text
else
- Note[N].Lyric := Note[N].Lyric + Tekst;
+ Note[N].Lyric := Note[N].Lyric + Text;
end;
end;
end;
@@ -341,11 +341,11 @@ begin
// dopisuje
Lines.Line[C].Note[N].Start := Note[Nu].Start;
- Lines.Line[C].Note[N].Dlugosc := Note[Nu].Len;
- Lines.Line[C].Note[N].Ton := Note[Nu].Tone;
- Lines.Line[C].Note[N].Tekst := Note[Nu].Lyric;
+ Lines.Line[C].Note[N].Lenght := Note[Nu].Len;
+ Lines.Line[C].Note[N].Tone := Note[Nu].Tone;
+ Lines.Line[C].Note[N].Text := Note[Nu].Lyric;
//All Notes are Freestyle when Converted Fix:
- Lines.Line[C].Note[N].Wartosc := 1;
+ Lines.Line[C].Note[N].NoteType := 1;
Inc(N);
end;
end;