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path: root/Game/Code/Screens/UScreenCredits.pas
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Diffstat (limited to 'Game/Code/Screens/UScreenCredits.pas')
-rw-r--r--Game/Code/Screens/UScreenCredits.pas4
1 files changed, 2 insertions, 2 deletions
diff --git a/Game/Code/Screens/UScreenCredits.pas b/Game/Code/Screens/UScreenCredits.pas
index 271c0f5e..ab883b84 100644
--- a/Game/Code/Screens/UScreenCredits.pas
+++ b/Game/Code/Screens/UScreenCredits.pas
@@ -79,7 +79,7 @@ type
Fadeout: boolean;
constructor Create; override;
- function ParseInput(PressedKey: Cardinal; ScanCode: byte; PressedDown: Boolean): Boolean; override;
+ function ParseInput(PressedKey: Cardinal; CharCode: WideChar; PressedDown: Boolean): Boolean; override;
function Draw: boolean; override;
procedure onShow; override;
procedure onHide; override;
@@ -161,7 +161,7 @@ uses {$IFDEF win32}
dialogs;
-function TScreenCredits.ParseInput(PressedKey: Cardinal; ScanCode: byte; PressedDown: Boolean): Boolean;
+function TScreenCredits.ParseInput(PressedKey: Cardinal; CharCode: WideChar; PressedDown: Boolean): Boolean;
begin
Result := true;
If (PressedDown) Then