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-rw-r--r--Game/Code/Menu/UMenu.pas10
-rw-r--r--Game/Code/Menu/UMenuText.pas18
2 files changed, 20 insertions, 8 deletions
diff --git a/Game/Code/Menu/UMenu.pas b/Game/Code/Menu/UMenu.pas
index 126fefa1..0eebeaf6 100644
--- a/Game/Code/Menu/UMenu.pas
+++ b/Game/Code/Menu/UMenu.pas
@@ -75,7 +75,7 @@ type
function AddText(ThemeText: TThemeText): integer; overload;
function AddText(X, Y: real; const Text_: string): integer; overload;
function AddText(X, Y: real; Style: integer; Size, ColR, ColG, ColB: real; const Text: string): integer; overload;
- function AddText(X, Y, W: real; Style: integer; Size, ColR, ColG, ColB: real; Align: integer; const Text_: string): integer; overload;
+ function AddText(X, Y, W: real; Style: integer; Size, ColR, ColG, ColB: real; Align: integer; const Text_: string; Reflection_: Boolean; ReflectionSpacing_: Real): integer; overload;
// button
Procedure SetButtonLength(Length: Cardinal); //Function that Set Length of Button Array in one Step instead of register new Memory for every Button
@@ -539,7 +539,7 @@ end;
function TMenu.AddText(ThemeText: TThemeText): integer;
begin
Result := AddText(ThemeText.X, ThemeText.Y, ThemeText.W, ThemeText.Font, ThemeText.Size,
- ThemeText.ColR, ThemeText.ColG, ThemeText.ColB, ThemeText.Align, ThemeText.Text);
+ ThemeText.ColR, ThemeText.ColG, ThemeText.ColB, ThemeText.Align, ThemeText.Text, ThemeText.Reflection, ThemeText.ReflectionSpacing);
end;
function TMenu.AddText(X, Y: real; const Text_: string): integer;
@@ -555,17 +555,17 @@ end;
function TMenu.AddText(X, Y: real; Style: integer; Size, ColR, ColG, ColB: real; const Text: string): integer;
begin
- Result := AddText(X, Y, 0, Style, Size, ColR, ColG, ColB, 0, Text);
+ Result := AddText(X, Y, 0, Style, Size, ColR, ColG, ColB, 0, Text, false, 0);
end;
-function TMenu.AddText(X, Y, W: real; Style: integer; Size, ColR, ColG, ColB: real; Align: integer; const Text_: string): integer;
+function TMenu.AddText(X, Y, W: real; Style: integer; Size, ColR, ColG, ColB: real; Align: integer; const Text_: string; Reflection_: Boolean; ReflectionSpacing_: Real): integer;
var
TextNum: integer;
begin
// adds text
TextNum := Length(Text);
SetLength(Text, TextNum + 1);
- Text[TextNum] := TText.Create(X, Y, W, Style, Size, ColR, ColG, ColB, Align, Text_);
+ Text[TextNum] := TText.Create(X, Y, W, Style, Size, ColR, ColG, ColB, Align, Text_, Reflection_, ReflectionSpacing_);
Result := TextNum;
end;
diff --git a/Game/Code/Menu/UMenuText.pas b/Game/Code/Menu/UMenuText.pas
index 4b376a90..3ed0095e 100644
--- a/Game/Code/Menu/UMenuText.pas
+++ b/Game/Code/Menu/UMenuText.pas
@@ -40,6 +40,10 @@ type
Visible: boolean;
Align: integer; // 0 = left, 1 = center, 2 = right
+ //Reflection
+ Reflection: boolean;
+ ReflectionSpacing: Real;
+
procedure SetSelect(Value: Boolean);
property Selected: Boolean read SelectBool write SetSelect;
@@ -51,7 +55,7 @@ type
procedure Draw;
constructor Create; overload;
constructor Create(X, Y: real; Tekst: string); overload;
- constructor Create(ParX, ParY, ParW: real; ParStyle: integer; ParSize, ParColR, ParColG, ParColB: real; ParAlign: integer; ParTekst: string); overload;
+ constructor Create(ParX, ParY, ParW: real; ParStyle: integer; ParSize, ParColR, ParColG, ParColB: real; ParAlign: integer; ParTekst: string; ParReflection: Boolean; ParReflectionSpacing: Real) overload;
end;
implementation
@@ -276,6 +280,12 @@ begin
glColor4f(ColR*Int, ColG*Int, ColB*Int, Alpha);
+ //Reflection
+ if Reflection = true then
+ SetFontReflection(true,ReflectionSpacing)
+ else
+ SetFontReflection(false,0);
+
//If Selected Set Blink...
if SelectBool then
begin
@@ -346,10 +356,10 @@ end;
constructor TText.Create(X, Y: real; Tekst: string);
begin
- Create(X, Y, 0, 0, 10, 0, 0, 0, 0, Tekst);
+ Create(X, Y, 0, 0, 10, 0, 0, 0, 0, Tekst, false, 0);
end;
-constructor TText.Create(ParX, ParY, ParW: real; ParStyle: integer; ParSize, ParColR, ParColG, ParColB: real; ParAlign: integer; ParTekst: string);
+constructor TText.Create(ParX, ParY, ParW: real; ParStyle: integer; ParSize, ParColR, ParColG, ParColB: real; ParAlign: integer; ParTekst: string; ParReflection: Boolean; ParReflectionSpacing: Real);
begin
inherited Create;
Alpha := 1;
@@ -366,6 +376,8 @@ begin
Align := ParAlign;
SelectBool := false;
Visible := true;
+ Reflection:= ParReflection;
+ ReflectionSpacing:= ParReflectionSpacing;
end;