diff options
Diffstat (limited to 'Game/Code/Menu')
-rw-r--r-- | Game/Code/Menu/UMenu.pas | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Game/Code/Menu/UMenu.pas b/Game/Code/Menu/UMenu.pas index f028c6d3..dcdcf1ca 100644 --- a/Game/Code/Menu/UMenu.pas +++ b/Game/Code/Menu/UMenu.pas @@ -122,7 +122,7 @@ type function DrawBG: boolean; virtual; function DrawFG: boolean; virtual; function Draw: boolean; virtual; - function ParseInput(PressedKey: Cardinal; ScanCode: byte; PressedDown : Boolean): Boolean; virtual; + function ParseInput(PressedKey: Cardinal; CharCode: WideChar; PressedDown : Boolean): Boolean; virtual; // FIXME: ParseMouse is not implemented in any subclass and not even used anywhere in the code // -> do this before activation of this method //function ParseMouse(Typ: integer; X: integer; Y: integer): Boolean; virtual; abstract; @@ -1549,7 +1549,7 @@ begin // beep; end; -function TMenu.ParseInput(PressedKey: Cardinal; ScanCode: byte; PressedDown: Boolean): Boolean; +function TMenu.ParseInput(PressedKey: Cardinal; CharCode: WideChar; PressedDown: Boolean): Boolean; begin // nothing // Beep; |