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-rw-r--r--Game/Code/Menu/UMenu.pas1
-rw-r--r--Game/Code/Menu/UMenuText.pas4
2 files changed, 4 insertions, 1 deletions
diff --git a/Game/Code/Menu/UMenu.pas b/Game/Code/Menu/UMenu.pas
index 16bc4ab2..291dc201 100644
--- a/Game/Code/Menu/UMenu.pas
+++ b/Game/Code/Menu/UMenu.pas
@@ -764,6 +764,7 @@ begin
for J := 0 to Length(Text) - 1 do
Text[J].Draw;
+
// Draw all ButtonCollections
For J := 0 to High(ButtonCollection) do
ButtonCollection[J].Draw;
diff --git a/Game/Code/Menu/UMenuText.pas b/Game/Code/Menu/UMenuText.pas
index d1c8b7b1..19adef03 100644
--- a/Game/Code/Menu/UMenuText.pas
+++ b/Game/Code/Menu/UMenuText.pas
@@ -237,10 +237,12 @@ var
Text2: string;
I: Integer;
begin
- if Visible then begin
+ if Visible then
+ begin
SetFontStyle(Style);
SetFontSize(Size);
SetFontItalic(False);
+
glColor4f(ColR*Int, ColG*Int, ColB*Int, Alpha);
//If Selected Set Blink...