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-rw-r--r--Game/Code/Menu/UMenu.pas4
1 files changed, 2 insertions, 2 deletions
diff --git a/Game/Code/Menu/UMenu.pas b/Game/Code/Menu/UMenu.pas
index f028c6d3..dcdcf1ca 100644
--- a/Game/Code/Menu/UMenu.pas
+++ b/Game/Code/Menu/UMenu.pas
@@ -122,7 +122,7 @@ type
function DrawBG: boolean; virtual;
function DrawFG: boolean; virtual;
function Draw: boolean; virtual;
- function ParseInput(PressedKey: Cardinal; ScanCode: byte; PressedDown : Boolean): Boolean; virtual;
+ function ParseInput(PressedKey: Cardinal; CharCode: WideChar; PressedDown : Boolean): Boolean; virtual;
// FIXME: ParseMouse is not implemented in any subclass and not even used anywhere in the code
// -> do this before activation of this method
//function ParseMouse(Typ: integer; X: integer; Y: integer): Boolean; virtual; abstract;
@@ -1549,7 +1549,7 @@ begin
// beep;
end;
-function TMenu.ParseInput(PressedKey: Cardinal; ScanCode: byte; PressedDown: Boolean): Boolean;
+function TMenu.ParseInput(PressedKey: Cardinal; CharCode: WideChar; PressedDown: Boolean): Boolean;
begin
// nothing
// Beep;