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-rw-r--r--Game/Code/Menu/UMenuText.pas11
1 files changed, 8 insertions, 3 deletions
diff --git a/Game/Code/Menu/UMenuText.pas b/Game/Code/Menu/UMenuText.pas
index a9703bf3..fecf936e 100644
--- a/Game/Code/Menu/UMenuText.pas
+++ b/Game/Code/Menu/UMenuText.pas
@@ -27,6 +27,7 @@ type
public
X: real;
Y: real;
+ Z: real;
MoveX: real; //Some Modifier for X - Position that don't affect the real Y
MoveY: real; //Some Modifier for Y - Position that don't affect the real Y
W: real; //text wider than W is broken
@@ -56,7 +57,7 @@ type
procedure Draw;
constructor Create; overload;
constructor Create(X, Y: real; Tekst: string); overload;
- constructor Create(ParX, ParY, ParW: real; ParStyle: integer; ParSize, ParColR, ParColG, ParColB: real; ParAlign: integer; ParTekst: string; ParReflection: boolean; ParReflectionSpacing: real); overload;
+ constructor Create(ParX, ParY, ParW: real; ParStyle: integer; ParSize, ParColR, ParColG, ParColB: real; ParAlign: integer; ParTekst: string; ParReflection: boolean; ParReflectionSpacing: real; ParZ: real); overload;
end;
implementation
@@ -295,6 +296,9 @@ begin
end;
SetFontPos(X2, Y2);
+
+ SetFontZ(Z);
+
glPrint(PChar(Text2));
{if Size >= 10 then
@@ -318,16 +322,17 @@ end;
constructor TText.Create(X, Y: real; Tekst: string);
begin
- Create(X, Y, 0, 0, 10, 0, 0, 0, 0, Tekst, false, 0);
+ Create(X, Y, 0, 0, 10, 0, 0, 0, 0, Tekst, false, 0, 0);
end;
-constructor TText.Create(ParX, ParY, ParW: real; ParStyle: integer; ParSize, ParColR, ParColG, ParColB: real; ParAlign: integer; ParTekst: string; ParReflection: boolean; ParReflectionSpacing: real);
+constructor TText.Create(ParX, ParY, ParW: real; ParStyle: integer; ParSize, ParColR, ParColG, ParColB: real; ParAlign: integer; ParTekst: string; ParReflection: boolean; ParReflectionSpacing: real; ParZ:real);
begin
inherited Create;
Alpha := 1;
X := ParX;
Y := ParY;
W := ParW;
+ Z := ParZ;
Style := ParStyle;
Size := ParSize;
Text := ParTekst;