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Diffstat (limited to 'Game/Code/Menu/UMenuButton.pas')
-rw-r--r--Game/Code/Menu/UMenuButton.pas9
1 files changed, 5 insertions, 4 deletions
diff --git a/Game/Code/Menu/UMenuButton.pas b/Game/Code/Menu/UMenuButton.pas
index cb343cf8..f3b00830 100644
--- a/Game/Code/Menu/UMenuButton.pas
+++ b/Game/Code/Menu/UMenuButton.pas
@@ -87,9 +87,9 @@ implementation
uses UDrawTexture, SysUtils, windows;
procedure TButton.SetX(Value: real);
-var
+{var
dx: real;
- T: integer; // text
+ T: integer; // text}
begin
{dY := Value - Texture.y;
@@ -105,9 +105,9 @@ begin
end;
procedure TButton.SetY(Value: real);
-var
+{var
dY: real;
- T: integer; // text
+ T: integer; // text}
begin
{dY := Value - PosY;
@@ -276,6 +276,7 @@ var
begin
if Visible then begin
//Fade Mod
+ T:=0;
if Fade then
begin
if (FadeProgress < 1) and (FadeProgress > 0) then