diff options
Diffstat (limited to 'Game/Code/Menu/UMenu.pas')
-rw-r--r-- | Game/Code/Menu/UMenu.pas | 15 |
1 files changed, 0 insertions, 15 deletions
diff --git a/Game/Code/Menu/UMenu.pas b/Game/Code/Menu/UMenu.pas index 99f10c08..e6bb6b45 100644 --- a/Game/Code/Menu/UMenu.pas +++ b/Game/Code/Menu/UMenu.pas @@ -277,10 +277,6 @@ begin //Button Collections are Created when the first ChildButton is Created PrepareButtonCollections(ThemeBasic.ButtonCollection); - {$ifdef fpc} - writeln(' TMenu.LoadFromThem : '+ThemeBasic.Background.Tex ); - {$endif} - //Add Background AddBackground(ThemeBasic.Background.Tex); @@ -298,24 +294,13 @@ var begin if Name <> '' then begin -// BackImg := Texture.LoadTexture(false, PChar(Skin.SkinPath + FileName), 'JPG', 'Plain', 0); // new theme system lFileName := Skin.GetTextureFileName(Name); lFileName := AdaptFilePaths( lFileName ); - {$ifdef fpc} - writeln(' TMenu.AddBackground : '+Name+ ' - '+ lFileName ); - {$endif} - -// if lFileName <> '' then if fileexists( lFileName ) then begin BackImg := Texture.GetTexture( lFileName , 'Plain'); - {$ifdef fpc} - writeln(' TMenu.AddBackground : '+ lFileName +' - LOADED'); - {$endif} - - BackImg.W := 800; BackImg.H := 600; BackW := 1; |