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-rw-r--r--Game/Code/Menu/UDisplay.pas9
1 files changed, 2 insertions, 7 deletions
diff --git a/Game/Code/Menu/UDisplay.pas b/Game/Code/Menu/UDisplay.pas
index c914e0f2..9b020309 100644
--- a/Game/Code/Menu/UDisplay.pas
+++ b/Game/Code/Menu/UDisplay.pas
@@ -131,19 +131,14 @@ var
begin
Result := True;
- Col := 1;
- {if (ParamStr(1) = '-black') or (ParamStr(1) = '-fsblack') then
- Col := 0; }
+ Col := 0;
- glClearColor(Col, Col, Col , 0);
+ glClearColor(Col, Col, Col , 1);
glClear(GL_COLOR_BUFFER_BIT or GL_DEPTH_BUFFER_BIT);
for S := 1 to Screens do begin
ScreenAct := S;
-// if Screens = 1 then ScreenX := 0;
-// if (Screens = 2) and (S = 1) then ScreenX := -1;
-// if (Screens = 2) and (S = 2) then ScreenX := 1;
ScreenX := 0;
if S = 2 then TimeSkip := 0;