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-rw-r--r--Game/Code/Menu/UDisplay.pas3
1 files changed, 0 insertions, 3 deletions
diff --git a/Game/Code/Menu/UDisplay.pas b/Game/Code/Menu/UDisplay.pas
index d2027ca7..c914e0f2 100644
--- a/Game/Code/Menu/UDisplay.pas
+++ b/Game/Code/Menu/UDisplay.pas
@@ -93,9 +93,6 @@ begin
glBindTexture(GL_TEXTURE_2D, pTex[i]);
if glGetError <> GL_NO_ERROR then canFade := False;
- //glTexEnvi(GL_TEXTURE_2D, GL_TEXTURE_ENV_MODE, GL_REPLACE);
- //if glGetError <> GL_NO_ERROR then canFade := False;
-
glTexImage2D(GL_TEXTURE_2D, 0, 3, TexW, TexH, 0, GL_RGB, GL_UNSIGNED_BYTE, nil);
if glGetError <> GL_NO_ERROR then canFade := False;