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-rw-r--r--Game/Code/Makefile.in7
1 files changed, 2 insertions, 5 deletions
diff --git a/Game/Code/Makefile.in b/Game/Code/Makefile.in
index 3e302bd5..4f9a5ba8 100644
--- a/Game/Code/Makefile.in
+++ b/Game/Code/Makefile.in
@@ -67,7 +67,7 @@ PUNIT_FLAGS = \
$(PUNIT_TOKEN)$(LAZARUS_DIR)/components/images/lib/$(PPROCESSOR)-$(PPLATFORM) \
$(PUNIT_TOKEN)$(LAZARUS_DIR)/components/jpeg \
$(PUNIT_TOKEN).
-# $(PUNIT_TOKEN)$(LAZARUS_DIR)/lcl/units/$(PPROCESSOR)-$(PPLATFORM)/$(LCL_WIDGET_TYPE)
+ $(PUNIT_TOKEN)$(LAZARUS_DIR)/lcl/units/$(PPROCESSOR)-$(PPLATFORM)/$(LCL_WIDGET_TYPE)
# Directory where compiled units (.ppu and .o files) are stored
PCUNIT_TOKEN = -FU
@@ -79,10 +79,7 @@ PINC_TOKEN = -Fi
PINC_FLAGS = $(PINC_TOKEN)lib/JEDI-SDL/SDL/Pas
# Defines
-PDEFINES = -dLCL
-# this is necessary to use lazjpeg instead of Ulazjpeg
-# but requires configure to detect if gtk/gkt2 or qt is used
-#-dLCL$(LCL_WIDGET_TYPE)
+PDEFINES = -dLCL -dLCL$(LCL_WIDGET_TYPE)
# FPC flags