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-rwxr-xr-xGame/Code/MacOSX/Wrapper/OpenGL12.pas1
1 files changed, 1 insertions, 0 deletions
diff --git a/Game/Code/MacOSX/Wrapper/OpenGL12.pas b/Game/Code/MacOSX/Wrapper/OpenGL12.pas
index 0efff14e..6afa23ab 100755
--- a/Game/Code/MacOSX/Wrapper/OpenGL12.pas
+++ b/Game/Code/MacOSX/Wrapper/OpenGL12.pas
@@ -4684,6 +4684,7 @@ type
// GLU functions
function gluBuild2DMipmaps(target: TGLEnum; components, width, height: TGLint; format, atype: TGLEnum; Data: Pointer): TGLint; {$IFDEF DLL_STDCALL} stdcall; {$ENDIF} {$IFDEF DLL_CDECL} cdecl; {$ENDIF} external glu32;
function gluScaleImage(format: TGLEnum; widthin, heightin: TGLint; typein: TGLEnum; datain: Pointer; widthout, heightout: TGLint; typeout: TGLEnum; dataout: Pointer): TGLint; {$IFDEF DLL_STDCALL} stdcall; {$ENDIF} {$IFDEF DLL_CDECL} cdecl; {$ENDIF} external glu32;
+ function gluErrorString(errCode : GLenum) : PChar; {$IFDEF DLL_STDCALL} stdcall; {$ENDIF} {$IFDEF DLL_CDECL} cdecl; {$ENDIF} external glu32;
Procedure LoadOpenGL;
Procedure UnloadOpenGL;