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-rw-r--r--Game/Code/Classes/UCovers.pas64
-rw-r--r--Game/Code/Classes/UDataBase.pas166
-rw-r--r--Game/Code/Classes/UPlaylist.pas18
-rw-r--r--Game/Code/Classes/USong.pas201
-rw-r--r--Game/Code/Classes/USongs.pas74
5 files changed, 427 insertions, 96 deletions
diff --git a/Game/Code/Classes/UCovers.pas b/Game/Code/Classes/UCovers.pas
index 9cc2a5e9..4068e02b 100644
--- a/Game/Code/Classes/UCovers.pas
+++ b/Game/Code/Classes/UCovers.pas
@@ -32,25 +32,32 @@ type
end;
TCovers = class
- Cover: array of TCover;
- W: word;
- H: word;
- Size: integer;
- Data: array of byte;
- WritetoFile: Boolean;
-
- constructor Create;
- procedure Load;
- procedure Save;
- procedure AddCover(Name: string);
- function CoverExists(Name: string): boolean;
- function CoverNumber(Name: string): integer;
- procedure PrepareData(Name: string);
+ private
+ Filename: String;
+
+
+
+ WritetoFile: Boolean;
+ public
+ W: word;
+ H: word;
+ Size: integer;
+ Data: array of byte;
+ Cover: array of TCover;
+
+ constructor Create;
+ procedure Load;
+ procedure Save;
+ Function AddCover(FileName: string): Integer; //Returns ID, Checks Cover for Change, Updates Cover if required
+ function CoverExists(FileName: string): boolean;
+ function CoverNumber(FileName: string): integer; //Returns ID by FilePath
+ procedure PrepareData(FileName: string);
+ Procedure LoadTextures;
end;
var
Covers: TCovers;
-
+ // to - do : new Song management
implementation
uses UMain,
@@ -155,7 +162,7 @@ begin
CloseFile(F);}
end;
-procedure TCovers.AddCover(Name: string);
+Function TCovers.AddCover(FileName: string): Integer;
var
B: integer;
F: File;
@@ -163,10 +170,10 @@ var
NLen: word;
Bits: byte;
begin
- if not CoverExists(Name) then
+ if not CoverExists(FileName) then
begin
SetLength(Cover, Length(Cover)+1);
- Cover[High(Cover)].Name := Name;
+ Cover[High(Cover)].Name := FileName;
Cover[High(Cover)].W := W;
Cover[High(Cover)].H := H;
@@ -197,9 +204,9 @@ begin
BlockWrite(F, H, 2);
BlockWrite(F, Bits, 1);
- NLen := Length(Name);
+ NLen := Length(FileName);
BlockWrite(F, NLen, 2);
- BlockWrite(F, Name[1], NLen);
+ BlockWrite(F, FileName[1], NLen);
Cover[High(Cover)].Position := FilePos(F);
BlockWrite(F, CacheMipmap[0], W*H*(Bits div 8));
@@ -211,7 +218,7 @@ begin
Cover[High(Cover)].Position := 0;
end;
-function TCovers.CoverExists(Name: string): boolean;
+function TCovers.CoverExists(FileName: string): boolean;
var
C: integer; // cover
begin
@@ -220,14 +227,14 @@ begin
while (C <= High(Cover)) and (Result = false) do
begin
- if Cover[C].Name = Name then
+ if Cover[C].Name = FileName then
Result := true;
Inc(C);
end;
end;
-function TCovers.CoverNumber(Name: string): integer;
+function TCovers.CoverNumber(FileName: string): integer;
var
C: integer;
begin
@@ -236,14 +243,14 @@ begin
while (C <= High(Cover)) and (Result = -1) do
begin
- if Cover[C].Name = Name then
+ if Cover[C].Name = FileName then
Result := C;
Inc(C);
end;
end;
-procedure TCovers.PrepareData(Name: string);
+procedure TCovers.PrepareData(FileName: string);
var
F: File;
C: integer;
@@ -253,7 +260,7 @@ begin
AssignFile(F, GamePath + 'covers.cache');
Reset(F, 1);
- C := CoverNumber(Name);
+ C := CoverNumber(FileName);
SetLength(Data, Cover[C].Size);
if Length(Data) < 6 then beep;
Seek(F, Cover[C].Position);
@@ -262,4 +269,9 @@ begin
end;
end;
+Procedure TCovers.LoadTextures;
+begin
+
+end;
+
end.
diff --git a/Game/Code/Classes/UDataBase.pas b/Game/Code/Classes/UDataBase.pas
index dcf32315..059443ac 100644
--- a/Game/Code/Classes/UDataBase.pas
+++ b/Game/Code/Classes/UDataBase.pas
@@ -35,28 +35,116 @@ type
TimesSungtot: Word);
end;
AStatResult = Array of TStatResult;
-
+
+ TDBSongInfo = record
+ FileName: String;
+ FolderID: String;
+ FullPath: String;
+ LastChanged: Integer; //TimeStamp
+
+ //Required Information
+ Title: widestring;
+ Artist: widestring;
+
+ Mp3: widestring;
+
+ Text: widestring;
+ Creator: widestring;
+
+ Resolution: integer;
+ BPM: array of TBPM;
+ GAP: real; // in miliseconds
+
+ Base : array[0..1] of integer;
+ Rel : array[0..1] of integer;
+ Mult : integer;
+ MultBPM : integer;
+
+ //Some Files
+ Cover: widestring; //Path to Cover
+ CoverID: Integer; //ID of Cover in Covers Cache
+ Background: widestring;
+ Video: widestring;
+ VideoGAP: real;
+
+
+ //Additional Information
+ NotesGAP: integer;
+ Start: real; // in seconds
+ Finish: integer; // in miliseconds
+ Relative: boolean;
+
+ //Sorting
+ Genre: widestring;
+ Edition: widestring;
+ Language: widestring;
+ end;
+
+ TSongListInfo = record //SongInfo used by Songscreen
+ ID: Integer;
+ Title: widestring;
+ Artist: widestring;
+
+ Mp3: widestring;
+ Video: widestring;
+ CoverID: Integer; //Cover ID in CoversCache
+ end;
+ ASongList = Array of TSongListInfo;
+
+ TSongListFilter = record
+ Field: Byte; //FieldID //See constants below
+ isSearch: Boolean; //Search Mask(true) or exact Match(False)
+ Filter: String;
+ end;
+ ASongListFilter = Array of TSongListFilter;
+
TDataBaseSystem = class
private
ScoreDB: TSqliteDatabase;
sFilename: string;
-
+
public
property Filename: String read sFilename;
-
+
Destructor Free;
Procedure Init(const Filename: string);
- procedure ReadScore(var Song: TSong);
- procedure AddScore(var Song: TSong; Level: integer; Name: string; Score: integer);
- procedure WriteScore(var Song: TSong);
+ procedure ReadScore(Song: Integer);
+ procedure AddScore(Song: Integer; Level: integer; Name: string; Score: integer);
+ procedure WriteScore(Song: Integer);
+
+ Function GetIDbyPath(const Path: String): Integer;
+ Function GetIDbyFileName(const Filename: String; FolderID: Integer): Integer;
+ Procedure GetSongData(ID: Integer; var Info: TDBSongInfo);
+ Procedure SetSongData(ID: Integer; var Info: TDBSongInfo);
+ Function GetLastChangedbyID(const Song: Integer): Integer;
+ Function GetLastChangedbyFileName(const Filename: String; FolderID: Integer): Integer;
+
+ Function GetFolderIDbyPath(Path: String): Integer;
+ Function GetFolderIDbyName(const Name: String; ParentFolder: Integer): Integer;
+
+ Function GetSongList(var List: ASongList; const Filter: ASongListFilter): Integer;
Function GetStats(var Stats: AStatResult; const Typ, Count: Byte; const Page: Cardinal; const Reversed: Boolean): Boolean;
Function GetTotalEntrys(const Typ: Byte): Cardinal;
end;
+const
+ //Filter FieldIDs
+ SLF_Edition = 0;
+ SLF_Genre = 1;
+ SLF_Language = 2;
+ SLF_Folder = 3;
+ SLF_Title = 4;
+ SLF_Artist = 5;
+ SLF_Year = 6;
+ SLF_Creator = 7;
+ SLF_Video = 8; //Songs w/ Video are returned
+ SLF_NoVideo = 9; //Songs w/o Video are returned
+ Max_FilterFieldID = SLF_NoVideo;
+
var
DataBase: TDataBaseSystem;
@@ -123,12 +211,12 @@ end;
//--------------------
//ReadScore - Read Scores into SongArray
//--------------------
-procedure TDataBaseSystem.ReadScore(var Song: TSong);
+procedure TDataBaseSystem.ReadScore(Song: Integer);
var
TableData: TSqliteTable;
Difficulty: Integer;
begin
- if not assigned( ScoreDB ) then
+ {if not assigned( ScoreDB ) then
exit;
@@ -169,18 +257,18 @@ begin
finally
//ScoreDb.Free;
- end;
+ end; }
end;
//--------------------
//AddScore - Add one new Score to DB
//--------------------
-procedure TDataBaseSystem.AddScore(var Song: TSong; Level: integer; Name: string; Score: integer);
+procedure TDataBaseSystem.AddScore(Song: Integer; Level: integer; Name: string; Score: integer);
var
ID: Integer;
TableData: TSqliteTable;
begin
- if not assigned( ScoreDB ) then
+ {if not assigned( ScoreDB ) then
exit;
//ScoreDB := TSqliteDatabase.Create(sFilename);
@@ -210,15 +298,15 @@ begin
end;
finally
//ScoreDB.Free;
- end;
+ end; }
end;
//--------------------
//WriteScore - Not needed with new System; But used for Increment Played Count
//--------------------
-procedure TDataBaseSystem.WriteScore(var Song: TSong);
+procedure TDataBaseSystem.WriteScore(Song: Integer);
begin
- if not assigned( ScoreDB ) then
+ {if not assigned( ScoreDB ) then
exit;
try
@@ -226,7 +314,7 @@ begin
ScoreDB.ExecSQL ('UPDATE `'+cUS_Songs+'` SET `TimesPlayed` = `TimesPlayed` + "1" WHERE `Title` = "' + Song.Title + '" AND `Artist` = "' + Song.Artist + '";');
except
- end;
+ end; }
end;
//--------------------
@@ -369,4 +457,52 @@ begin
end;
+Function TDataBaseSystem.GetIDbyPath(const Path: String): Integer;
+begin
+
+end;
+
+Function TDataBaseSystem.GetIDbyFileName(const Filename: String; FolderID: Integer): Integer;
+begin
+
+end;
+
+Procedure TDataBaseSystem.GetSongData(ID: Integer; var Info: TDBSongInfo);
+begin
+
+end;
+
+Procedure TDataBaseSystem.SetSongData(ID: Integer; var Info: TDBSongInfo);
+begin
+
+end;
+
+Function TDataBaseSystem.GetLastChangedbyID(const Song: Integer): Integer;
+begin
+
+end;
+
+Function TDataBaseSystem.GetLastChangedbyFileName(const Filename: String; FolderID: Integer): Integer;
+begin
+
+end;
+
+
+Function TDataBaseSystem.GetFolderIDbyPath(Path: String): Integer;
+begin
+
+end;
+
+Function TDataBaseSystem.GetFolderIDbyName(const Name: String; ParentFolder: Integer): Integer;
+begin
+
+end;
+
+
+Function TDataBaseSystem.GetSongList(var List: ASongList; const Filter: ASongListFilter): Integer;
+begin
+
+end;
+
+
end.
diff --git a/Game/Code/Classes/UPlaylist.pas b/Game/Code/Classes/UPlaylist.pas
index 4f181d73..c05460cf 100644
--- a/Game/Code/Classes/UPlaylist.pas
+++ b/Game/Code/Classes/UPlaylist.pas
@@ -267,13 +267,13 @@ begin
exit;
//Hide all Songs
- For I := 0 to high(CatSongs.Song) do
- CatSongs.Song[I].Visible := False;
+ {For I := 0 to high(CatSongs.Song) do
+ CatSongs.Song[I].Visible := False;}
//Show Songs in PL
For I := 0 to high(PlayLists[Index].Items) do
begin
- CatSongs.Song[PlayLists[Index].Items[I].SongID].Visible := True;
+ //CatSongs.Song[PlayLists[Index].Items[I].SongID].Visible := True;
end;
//Set CatSongsMode + Playlist Mode
@@ -335,8 +335,8 @@ Procedure TPlayListManager.DelPlaylist(const Index: Cardinal);
var
I: Integer;
Filename: String;
-begin
- If Int(Index) > High(Playlists) then
+begin // to - do : new Song management
+ {If Int(Index) > High(Playlists) then
Exit;
Filename := PlaylistPath + Playlists[Index].Filename;
@@ -368,7 +368,7 @@ begin
ScreenSong.Interaction := 0;
ScreenSong.FixSelected;
ScreenSong.ChangeMusic;
- end;
+ end; }
end;
//----------
@@ -385,8 +385,8 @@ begin
P := iPlaylist
else
exit;
-
- if (Int(SongID) <= High(CatSongs.Song)) AND (NOT CatSongs.Song[SongID].Main) then
+ // to - do : new Song management
+ {if (Int(SongID) <= High(CatSongs.Song)) AND (NOT CatSongs.Song[SongID].Main) then
begin
Len := Length(Playlists[P].Items);
SetLength(Playlists[P].Items, Len + 1);
@@ -401,7 +401,7 @@ begin
//Correct Display when Editing current Playlist
if (CatSongs.CatNumShow = -3) and (P = CurPlaylist) then
SetPlaylist(P);
- end;
+ end; }
end;
//----------
diff --git a/Game/Code/Classes/USong.pas b/Game/Code/Classes/USong.pas
index 2693ed48..27c79a71 100644
--- a/Game/Code/Classes/USong.pas
+++ b/Game/Code/Classes/USong.pas
@@ -48,7 +48,7 @@ type
Length: string;
end;
- TSong = class
+ {TSong = class
FileLineNo : integer; //Line which is readed at Last, for error reporting
procedure ParseNote(LineNumber: integer; TypeP: char; StartP, DurationP, NoteP: integer; LyricS: string);
@@ -111,6 +111,76 @@ type
function Analyse(): boolean;
function AnalyseXML(): boolean;
procedure clear();
+ end; }
+
+ AScore = Array[0..4] of TScore;
+ {*******************
+ New TSong Class.
+ Containing some Methods for DB communication
+ but none for Song laoding, saving, these should be
+ implemented by child classes
+ *******************}
+ TSong = class
+ protected
+ SongID: Integer; //ID of this Song in the Song Database
+ FolderID: Integer; //ID of the Folder containing this Song
+ FileName: String; //Filename of this Song w/o Path
+ FullPath: String; //Path + Filename
+
+ Procedure ResetAttributes; virtual; //Reset all Attributes of this object
+ Procedure ReadHeader; virtual; //Reads Fileheader (Implemented by Child only)
+ Procedure ReadFile; virtual; //Reads complete File (Header + Notes) (Implemented by Child only)
+ Procedure WriteFile; virtual; //Writes complete File (Header + Notes) (Implemented by Child only)
+ Procedure ReadFromDB; virtual; //Reads all available Information from DB
+ Function CheckDB: Integer; virtual; //Checks DB for Song. Result > 0 SongExists (ID Returned)
+ Function UpdateDB: Integer; virtual;//Writes all Header Information set in this Song Object to DB. Returns ID (Required when Updated first Time)
+ public
+ //Required Information
+ Title: widestring;
+ Artist: widestring;
+
+ Mp3: widestring; //Full Path to MP3
+
+ Text: widestring;
+ Creator: widestring;
+
+ Resolution: integer;
+ BPM: array of TBPM;
+ GAP: real; // in miliseconds
+
+ Base : array[0..1] of integer;
+ Rel : array[0..1] of integer;
+ Mult : integer;
+ MultBPM : integer;
+
+ //Some Files
+ Cover: widestring; //Full Path to Cover
+ CoverID: Integer; //ID of Cover in Covers Cache
+ Background: widestring; //Full Path to BG
+ Video: widestring; //Full Path to Video
+ VideoGAP: real;
+
+
+ //Additional Information
+ NotesGAP: integer;
+ Start: real; // in seconds
+ Finish: integer; // in miliseconds
+ Relative: boolean;
+
+ //Sorting
+ Genre: widestring;
+ Edition: widestring;
+ Language: widestring;
+
+
+ constructor Create(const Path: String = ''; const FolderID: Integer = 0);
+ Procedure LoadbyFile(const Path: String);
+ Procedure LoadbyID(const ID: Integer);
+ Procedure SavetoFile(const Filename: String = '');
+
+ Function Score(const Difficulty: Byte): AScore;
+
+ Procedure Clear;
end;
implementation
@@ -121,7 +191,120 @@ uses
UMusic, //needed for Lines
UMain; //needed for Player
-constructor TSong.create( const aFileName : WideString );
+constructor TSong.Create(const Path: String = ''; const FolderID: Integer = 0);
+begin
+ If (Length(Path) > 0) AND (FolderID > 0) then
+ begin //Read Song Infos from File or DB
+ FullPath := Path;
+ FileName := ExtractFileName(Path);
+ Self.FolderID := FolderID;
+ SongID := CheckDB;
+
+ If (SongID = 0) then //Check if File has changed
+ begin
+ ResetAttributes;
+ ReadHeader;
+ SongID := UpdateDB;
+ //Get CoverID from Covers by Covers.AddCover(Coverscache checks if the Cover requires update
+ end;
+ end
+ else
+ begin
+ ResetAttributes;
+ end;
+end;
+
+Procedure TSong.LoadbyFile(const Path: String);
+begin
+ //Call all Functions to Load From File
+ //Set Song and Folder ID and Update DB if required
+ //Get CoverID from Covers by Covers.AddCover(Coverscache checks if the Cover requires update
+end;
+
+Procedure TSong.LoadbyID(const ID: Integer);
+begin
+ //Call all Functions to Load Song by ID
+ //Read all Information from file
+ //Get CoverID from Covers by Covers.AddCover(Coverscache checks if the Cover requires update
+end;
+
+Procedure TSong.SavetoFile(const Filename: String = '');
+begin
+ //Save HeaderInformation and Notes to File. If File = '' use File that was read from
+end;
+
+Function TSong.Score(const Difficulty: Byte): AScore;
+begin
+ //Return Score of Difficulty(0..2) Easy to Difficult
+end;
+
+Procedure TSong.Clear;
+begin
+ ResetAttributes;
+end;
+
+//--------
+// Reset all Attributes of this object
+//--------
+Procedure TSong.ResetAttributes;
+begin
+ //to do
+end;
+
+//--------
+// Reads Fileheader (Implemented by Child only)
+//--------
+Procedure TSong.ReadHeader;
+begin
+ //Implented in Childs only!
+end;
+
+//--------
+// Reads complete File (Header + Notes) (Implemented by Child only)
+//--------
+Procedure TSong.ReadFile;
+begin
+ //Implented in Childs only!
+end;
+
+
+//--------
+// Writes complete File (Header + Notes) (Implemented by Child only)
+//--------
+Procedure TSong.WriteFile;
+begin
+ //Implented in Childs only!
+end;
+
+
+//--------
+// Reads all available Information from DB
+//--------
+Procedure TSong.ReadFromDB;
+begin
+ // to- do
+end;
+
+
+//--------
+// Checks DB for Song. Result > 0 SongExists (ID Returned)
+//--------
+Function TSong.CheckDB: Integer;
+begin
+ // to- do
+end;
+
+
+//--------
+// Writes all Header Information set in this Song Object to DB. Returns ID (Required when Updated first Time)
+//--------
+Function TSong.UpdateDB: Integer;
+begin
+ // to- do
+end;
+
+
+{constructor TSong.create( const aFileName : WideString );
begin
Mult := 1;
@@ -323,7 +506,7 @@ begin
end;
Read(SongFile, TempC);
Inc(FileLineNo);
- end; // while}
+ end; // while} {
for Count := 0 to High(Lines) do begin
Lines[Count].Line[High(Lines[Count].Line)].LastLine := True;
@@ -667,10 +850,10 @@ begin
//Required Attributes
//-----------
- {$IFDEF UTF8_FILENAMES}
+ {$IFDEF UTF8_FILENAMES} {
if ((Identifier = 'MP3') or (Identifier = 'BACKGROUND') or (Identifier = 'COVER') or (Identifier = 'VIDEO')) then
Value := Utf8Encode(Value);
- {$ENDIF}
+ {$ENDIF} {
//Title
if (Identifier = 'TITLE') then
@@ -947,11 +1130,11 @@ begin
//Required Information
Mp3 := '';
- {$IFDEF FPC}
+ {$IFDEF FPC} {
setlength( BPM, 0 );
- {$ELSE}
+ {$ELSE} {
BPM := nil;
- {$ENDIF}
+ {$ENDIF} {
GAP := 0;
Start := 0;
@@ -1007,6 +1190,6 @@ begin
//Read Header
Result := self.ReadXMLHeader( FileName );
-end;
+end; }
end.
diff --git a/Game/Code/Classes/USongs.pas b/Game/Code/Classes/USongs.pas
index df748e74..87497b17 100644
--- a/Game/Code/Classes/USongs.pas
+++ b/Game/Code/Classes/USongs.pas
@@ -259,8 +259,8 @@ var
Files : TDirectoryEntryArray;
lSong : TSong;
begin
-
- Files := Platform.DirectoryFindFiles( Dir, '.txt', true);
+ // to - do : new Song management
+ {Files := Platform.DirectoryFindFiles( Dir, '.txt', true);
for i := 0 to Length(Files)-1 do
begin
@@ -282,7 +282,7 @@ begin
end;
end;
SetLength( Files, 0);
-
+ }
end;
procedure TSongs.BrowseXMLFiles(Dir: widestring);
@@ -292,7 +292,7 @@ var
lSong : TSong;
begin
- Files := Platform.DirectoryFindFiles( Dir, '.xml', true);
+ {Files := Platform.DirectoryFindFiles( Dir, '.xml', true);
for i := 0 to Length(Files)-1 do
begin
@@ -313,7 +313,7 @@ begin
end;
end;
- SetLength( Files, 0);
+ SetLength( Files, 0); }
end;
@@ -323,7 +323,7 @@ var
S2: integer;
TempSong: TSong;
begin
- case Order of
+ {case Order of
sEdition: // by edition
begin
for S2 := 0 to SongList.Count -1 do
@@ -422,7 +422,7 @@ begin
end;
end;
- end; // case
+ end; // case }
end;
function TSongs.FindSongFile(Dir, Mask: widestring): widestring;
@@ -449,7 +449,7 @@ begin
CatNumShow := -1;
// Songs.Sort(0); // by title
-case Ini.Sorting of
+{case Ini.Sorting of
sEdition: begin
Songs.Sort(sArtist);
Songs.Sort(sEdition);
@@ -514,7 +514,7 @@ case Ini.Sorting of
{// cover-patch
if FileExists(CoversPath + SS + '.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + SS + '.jpg'
- else if FileExists(CoversPath + 'NoCover.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'NoCover.jpg';//}
+ else if FileExists(CoversPath + 'NoCover.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'NoCover.jpg';//}{
CatSongs.Song[CatLen].Cover := CatCovers.GetCover(Ini.Sorting, SS);
@@ -541,7 +541,7 @@ case Ini.Sorting of
{// cover-patch
if FileExists(CoversPath + SS + '.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + SS + '.jpg'
- else if FileExists(CoversPath + 'NoCover.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'NoCover.jpg';}
+ else if FileExists(CoversPath + 'NoCover.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'NoCover.jpg';}{
CatSongs.Song[CatLen].Cover := CatCovers.GetCover(Ini.Sorting, SS);
//CatNumber Patch
@@ -567,7 +567,7 @@ case Ini.Sorting of
{// cover-patch
if FileExists(CoversPath + SS + '.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + SS + '.jpg'
- else if FileExists(CoversPath + 'NoCover.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'NoCover.jpg';}
+ else if FileExists(CoversPath + 'NoCover.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'NoCover.jpg';}{
CatSongs.Song[CatLen].Cover := CatCovers.GetCover(Ini.Sorting, SS);
//CatNumber Patch
@@ -597,7 +597,7 @@ case Ini.Sorting of
{// cover-patch
if FileExists(CoversPath + 'Title' + Letter + '.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'Title' + Letter + '.jpg'
- else if FileExists(CoversPath + 'NoCover.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'NoCover.jpg';}
+ else if FileExists(CoversPath + 'NoCover.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'NoCover.jpg';}{
CatSongs.Song[CatLen].Cover := CatCovers.GetCover(Ini.Sorting, Letter);
//CatNumber Patch
@@ -625,7 +625,7 @@ case Ini.Sorting of
{// cover-patch
if FileExists(CoversPath + 'Artist' + Letter + '.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'Artist' + Letter + '.jpg'
- else if FileExists(CoversPath + 'NoCover.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'NoCover.jpg';}
+ else if FileExists(CoversPath + 'NoCover.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'NoCover.jpg';}{
CatSongs.Song[CatLen].Cover := CatCovers.GetCover(Ini.Sorting, Letter);
//CatNumber Patch
@@ -651,7 +651,7 @@ case Ini.Sorting of
{// cover-patch
if FileExists(CoversPath + SS + '.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + SS + '.jpg'
- else if FileExists(CoversPath + 'NoCover.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'NoCover.jpg';}
+ else if FileExists(CoversPath + 'NoCover.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'NoCover.jpg';}{
CatSongs.Song[CatLen].Cover := CatCovers.GetCover(Ini.Sorting, SS);
//CatNumber Patch
@@ -680,7 +680,7 @@ case Ini.Sorting of
{// cover-patch
if FileExists(CoversPath + 'Title' + Letter + '.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'Title' + Letter + '.jpg'
- else if FileExists(CoversPath + 'NoCover.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'NoCover.jpg';}
+ else if FileExists(CoversPath + 'NoCover.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'NoCover.jpg';}{
CatSongs.Song[CatLen].Cover := CatCovers.GetCover(Ini.Sorting, Letter);
//CatNumber Patch
@@ -710,7 +710,7 @@ case Ini.Sorting of
{// cover-patch
if FileExists(CoversPath + 'Artist' + Letter + '.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'Artist' + Letter + '.jpg'
- else if FileExists(CoversPath + 'NoCover.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'NoCover.jpg';}
+ else if FileExists(CoversPath + 'NoCover.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'NoCover.jpg';}{
CatSongs.Song[CatLen].Cover := CatCovers.GetCover(Ini.Sorting, Letter);
//CatNumber Patch
@@ -719,7 +719,7 @@ case Ini.Sorting of
Song[CatLen - CatNumber - 1].CatNumber := CatNumber;//Set CatNumber of Categroy
CatNumber := 0;
end;
-
+
CatSongs.Song[CatLen].Visible := true;
end;
end;
@@ -744,45 +744,45 @@ case Ini.Sorting of
if (ini.Tabs_at_startup = 1) And (high(Song) >=1) then
Song[CatLen - CatNumber].CatNumber := CatNumber;//Set CatNumber of Categroy
//CatCount Patch
-CatCount := Order;
+CatCount := Order; }
end;
procedure TCatSongs.ShowCategory(Index: integer);
var
S: integer; // song
-begin
- CatNumShow := Index;
+begin // to - do : new Song management
+ { CatNumShow := Index;
for S := 0 to high(CatSongs.Song) do
begin
if (CatSongs.Song[S].OrderNum = Index) AND (Not CatSongs.Song[S].Main) then
CatSongs.Song[S].Visible := true
else
CatSongs.Song[S].Visible := false;
- end;
+ end; }
end;
procedure TCatSongs.HideCategory(Index: integer); // hides all songs in category
var
S: integer; // song
-begin
- for S := 0 to high(CatSongs.Song) do begin
+begin // to - do : new Song management
+ {for S := 0 to high(CatSongs.Song) do begin
if not CatSongs.Song[S].Main then
CatSongs.Song[S].Visible := false // hides all at now
- end;
+ end; }
end;
procedure TCatSongs.ClickCategoryButton(Index: integer);
var
Num, S: integer;
begin
- Num := CatSongs.Song[Index].OrderNum;
+ { Num := CatSongs.Song[Index].OrderNum;
if Num <> CatNumShow then
begin
ShowCategory(Num);
end
else begin
ShowCategoryList;
- end;
+ end; }
end;
//Hide Categorys when in Category Hack
@@ -790,7 +790,7 @@ procedure TCatSongs.ShowCategoryList;
var
Num, S: integer;
begin
- //Hide All Songs Show All Cats
+ {//Hide All Songs Show All Cats
for S := 0 to high(CatSongs.Song) do begin
if CatSongs.Song[S].Main then
CatSongs.Song[S].Visible := true
@@ -798,7 +798,7 @@ begin
CatSongs.Song[S].Visible := false
end;
CatSongs.Selected := CatNumShow; //Show last shown Category
- CatNumShow := -1;
+ CatNumShow := -1; }
end;
//Hide Categorys when in Category Hack End
@@ -808,7 +808,7 @@ var
I: Integer;
begin
Result := -1;
- I := SearchFrom + 1;
+ I := SearchFrom + 1; {
while not CatSongs.Song[I].Visible do
begin
Inc (I);
@@ -816,7 +816,7 @@ var
I := low(CatSongs.Song);
if (I = SearchFrom) then //Make One Round and no song found->quit
break;
- end;
+ end; }
end;
//Wrong song selected when tabs on bug End
@@ -825,8 +825,8 @@ var
S: integer; // song
begin
Result := 0;
- for S := 0 to high(CatSongs.Song) do
- if CatSongs.Song[S].Visible = true then Inc(Result);
+ {for S := 0 to high(CatSongs.Song) do
+ if CatSongs.Song[S].Visible = true then Inc(Result); }
end;
function TCatSongs.VisibleIndex(Index: integer): integer;
@@ -834,8 +834,8 @@ var
S: integer; // song
begin
Result := 0;
- for S := 0 to Index-1 do
- if CatSongs.Song[S].Visible = true then Inc(Result);
+ {for S := 0 to Index-1 do
+ if CatSongs.Song[S].Visible = true then Inc(Result); }
end;
function TCatSongs.SetFilter(FilterStr: String; const fType: Byte): Cardinal;
@@ -847,7 +847,7 @@ begin
{fType: 0: All
1: Title
2: Artist}
- FilterStr := Trim(FilterStr);
+ {FilterStr := Trim(FilterStr);
if FilterStr<>'' then begin
Result := 0;
//Create Search Array
@@ -893,9 +893,9 @@ begin
for i:=0 to High(Song) do begin
Song[i].Visible:=(Ini.Tabs=1)=Song[i].Main;
CatNumShow := -1;
- end;
+ end; }
Result := 0;
- end;
+ {end; }
end;