diff options
Diffstat (limited to 'Game/Code/Classes')
-rw-r--r-- | Game/Code/Classes/UGraphicClasses.pas | 6 | ||||
-rw-r--r-- | Game/Code/Classes/UJoystick.pas | 2 |
2 files changed, 4 insertions, 4 deletions
diff --git a/Game/Code/Classes/UGraphicClasses.pas b/Game/Code/Classes/UGraphicClasses.pas index 15bd2244..f176d69c 100644 --- a/Game/Code/Classes/UGraphicClasses.pas +++ b/Game/Code/Classes/UGraphicClasses.pas @@ -9,7 +9,7 @@ interface {$I switches.inc} -uses UTexture; +uses UTexture,SDL; const DelayBetweenFrames : Cardinal = 60; type @@ -348,7 +348,7 @@ constructor TEffectManager.Create; var c: Cardinal; begin inherited; - LastTime := GetTickCount; + LastTime := SDL_GetTicks(); for c:=0 to 5 do begin TwinkleArray[c] := 0; @@ -370,7 +370,7 @@ var // DelayBetweenFrames : Cardinal = 100; begin - CurrentTime := GetTickCount; + CurrentTime := SDL_GetTicks(); //Manage particle life if (CurrentTime - LastTime) > DelayBetweenFrames then begin diff --git a/Game/Code/Classes/UJoystick.pas b/Game/Code/Classes/UJoystick.pas index fbbcaebd..486a8a78 100644 --- a/Game/Code/Classes/UJoystick.pas +++ b/Game/Code/Classes/UJoystick.pas @@ -165,7 +165,7 @@ begin end; //Get Tick - Tick := Gettickcount; + Tick := SDL_GetTicks(); //Get CoolieHat if (SDL_JoystickNumHats(SDL_Joy)>=1) then |