diff options
Diffstat (limited to 'Game/Code/Classes')
-rw-r--r-- | Game/Code/Classes/UMain.pas | 16 | ||||
-rw-r--r-- | Game/Code/Classes/UTime.pas | 142 | ||||
-rw-r--r-- | Game/Code/Classes/UVideo.pas | 258 |
3 files changed, 273 insertions, 143 deletions
diff --git a/Game/Code/Classes/UMain.pas b/Game/Code/Classes/UMain.pas index aa4bc639..41676bf3 100644 --- a/Game/Code/Classes/UMain.pas +++ b/Game/Code/Classes/UMain.pas @@ -139,7 +139,11 @@ procedure MainLoop; var Delay: integer; begin + Delay := 0; SDL_EnableKeyRepeat(125, 125); + + + CountSkipTime(); // JB - for some reason this seems to be needed when we use the SDL Timer functions. While not Done do Begin // joypad @@ -158,16 +162,26 @@ begin // delay CountMidTime; + + {$IFDEF DebugDisplay} + Writeln( 'TimeMid : '+ inttostr(trunc(TimeMid)) ); + {$ENDIF} + // if 1000*TimeMid > 100 then beep; Delay := Floor(1000 / 100 - 1000 * TimeMid); + {$IFDEF DebugDisplay} + Writeln( 'Delay ms : '+ inttostr(Delay) ); + {$ENDIF} + if Delay >= 1 then SDL_Delay(Delay); // dynamic, maximum is 100 fps CountSkipTime; // reinitialization of graphics - if Restart then begin + if Restart then + begin Reinitialize3D; Restart := false; end; diff --git a/Game/Code/Classes/UTime.pas b/Game/Code/Classes/UTime.pas index c197a70f..edd65b7e 100644 --- a/Game/Code/Classes/UTime.pas +++ b/Game/Code/Classes/UTime.pas @@ -6,6 +6,9 @@ interface {$MODE Delphi} {$ENDIF} +{$DEFINE SDLTimer} +{$UNDEF DebugDisplay} + type TTime = class constructor Create; @@ -15,7 +18,6 @@ type procedure CountSkipTimeSet; procedure CountSkipTime; procedure CountMidTime; -procedure TimeSleep(ms: real); var USTime: TTime; @@ -36,21 +38,22 @@ uses libc, time, {$ENDIF} + sysutils, + {$IFDEF SDLTimer} + sdl, + {$ENDIF} ucommon; - - -// -- ON Linux it MAY Be better to use ... clock_gettime() instead of CurrentSec100OfDay -// who knows how fast or slow that function is ! -// but this gets a compile for now .. :) + +const + cSDLCorrectionRatio = 1000; (* -msec( ) -{ - struct timeval tv; - gettimeofday( &tv, NULL ); - return (int64_t)tv.tv_sec * (int64_t)1000000 + (int64_t)tv.tv_usec; -} +BEST Option now ( after discussion with whiteshark ) seems to be to use SDL +timer functions... +SDL_delay +SDL_GetTicks +http://www.gamedev.net/community/forums/topic.asp?topic_id=466145&whichpage=1%EE%8D%B7 *) @@ -59,86 +62,99 @@ begin CountSkipTimeSet; end; + procedure CountSkipTimeSet; begin - {$IFDEF win32} - QueryPerformanceFrequency(TimeFreq); - QueryPerformanceCounter(TimeNew); + {$IFDEF SDLTimer} + TimeNew := SDL_GetTicks(); // / cSDLCorrectionRatio + TimeFreq := 0; {$ELSE} - TimeNew := CurrentSec100OfDay(); // TODO - JB_Linux will prob need looking at - TimeFreq := 0; + {$IFDEF win32} + QueryPerformanceFrequency(TimeFreq); + QueryPerformanceCounter(TimeNew); + {$ELSE} + TimeNew := CurrentSec100OfDay(); // TODO - JB_Linux will prob need looking at + TimeFreq := 0; + {$ENDIF} + {$ENDIF} + + {$IFDEF DebugDisplay} + Writeln( 'CountSkipTimeSet : ' + inttostr(trunc(TimeNew)) ); {$ENDIF} end; + procedure CountSkipTime; begin TimeOld := TimeNew; - {$IFDEF win32} - QueryPerformanceCounter(TimeNew); + {$IFDEF SDLTimer} + TimeNew := SDL_GetTicks(); + TimeSkip := (TimeNew-TimeOld) / cSDLCorrectionRatio; {$ELSE} - TimeNew := CurrentSec100OfDay(); // TODO - JB_Linux will prob need looking at + {$IFDEF win32} + QueryPerformanceCounter(TimeNew); + + if ( TimeNew-TimeOld > 0 ) AND + ( TimeFreq > 0 ) THEN + begin + TimeSkip := (TimeNew-TimeOld)/TimeFreq; + end; + + {$ELSE} + TimeNew := CurrentSec100OfDay(); // TODO - JB_Linux will prob need looking at + TimeSkip := (TimeNew-TimeOld); + {$ENDIF} {$ENDIF} - - if ( TimeNew-TimeOld > 0 ) AND - ( TimeFreq > 0 ) THEN - begin - TimeSkip := (TimeNew-TimeOld)/TimeFreq; - end; -end; -procedure CountMidTime; -begin - {$IFDEF win32} - QueryPerformanceCounter(TimeMidTemp); - TimeMid := (TimeMidTemp-TimeNew)/TimeFreq; - {$ELSE} - TimeMidTemp := CurrentSec100OfDay(); - TimeMid := (TimeMidTemp-TimeNew); // TODO - JB_Linux will prob need looking at + {$IFDEF DebugDisplay} + Writeln( 'TimeNew : ' + inttostr(trunc(TimeNew)) ); + Writeln( 'CountSkipTime : ' + inttostr(trunc(TimeSkip)) ); {$ENDIF} end; -procedure TimeSleep(ms: real); -var - TimeStart: int64; - TimeHalf: int64; - Time: real; - Stop: boolean; + +procedure CountMidTime; begin - {$IFDEF win32} - QueryPerformanceCounter(TimeStart); + {$IFDEF SDLTimer} + TimeMidTemp := SDL_GetTicks(); + TimeMid := (TimeMidTemp - TimeNew) / cSDLCorrectionRatio; {$ELSE} - TimeStart := CurrentSec100OfDay(); // TODO - JB_Linux will prob need looking at - {$ENDIF} - - - Stop := false; - while (not Stop) do - begin {$IFDEF win32} - QueryPerformanceCounter(TimeHalf); - Time := 1000 * (TimeHalf-TimeStart)/TimeFreq; + QueryPerformanceCounter(TimeMidTemp); + TimeMid := (TimeMidTemp-TimeNew)/TimeFreq; {$ELSE} - TimeHalf := CurrentSec100OfDay(); - Time := 1000 * (TimeHalf-TimeStart); // TODO - JB_Linux will prob need looking at + TimeMidTemp := CurrentSec100OfDay(); + TimeMid := (TimeMidTemp-TimeNew); // TODO - JB_Linux will prob need looking at {$ENDIF} + {$ENDIF} - if Time > ms then - Stop := true; - end; - + {$IFDEF DebugDisplay} + Writeln( 'TimeNew : ' + inttostr(trunc(TimeNew)) ); + Writeln( 'CountMidTime : ' + inttostr(trunc(TimeMid)) ); + {$ENDIF} end; + function TTime.GetTime: real; var TimeTemp: int64; begin - {$IFDEF win32} - QueryPerformanceCounter(TimeTemp); - Result := TimeTemp / TimeFreq; + {$IFDEF SDLTimer} + TimeTemp := SDL_GetTicks(); + Result := TimeTemp / cSDLCorrectionRatio; // TODO - JB_Linux will prob need looking at {$ELSE} - TimeTemp := CurrentSec100OfDay(); - Result := TimeTemp; // TODO - JB_Linux will prob need looking at + {$IFDEF win32} + QueryPerformanceCounter(TimeTemp); + Result := TimeTemp / TimeFreq; + {$ELSE} + TimeTemp := CurrentSec100OfDay(); + Result := TimeTemp; // TODO - JB_Linux will prob need looking at + {$ENDIF} + {$ENDIF} + + {$IFDEF DebugDisplay} + Writeln( 'GetTime : ' + inttostr(trunc(Result)) ); {$ENDIF} end; diff --git a/Game/Code/Classes/UVideo.pas b/Game/Code/Classes/UVideo.pas index b2ba01dc..d3cd4ac7 100644 --- a/Game/Code/Classes/UVideo.pas +++ b/Game/Code/Classes/UVideo.pas @@ -1,17 +1,21 @@ -{############################################################################ -# FFmpeg support for UltraStar deluxe # -# # -# Created by b1indy # -# based on 'An ffmpeg and SDL Tutorial' (http://www.dranger.com/ffmpeg/) # -#############################################################################} - -//{$define DebugDisplay} // uncomment if u want to see the debug stuff +unit UVideo; +{< ############################################################################# +# FFmpeg support for UltraStar deluxe # +# # +# Created by b1indy # +# based on 'An ffmpeg and SDL Tutorial' (http://www.dranger.com/ffmpeg/) # +# # +# http://www.mail-archive.com/fpc-pascal@lists.freepascal.org/msg09949.html # +# http://www.nabble.com/file/p11795857/mpegpas01.zip # +# # +############################################################################## } + +{$define DebugDisplay} // uncomment if u want to see the debug stuff //{$define DebugFrames} //{$define Info} +{} -unit UVideo; - interface {$IFDEF FPC} @@ -43,10 +47,26 @@ procedure FFmpegDrawGL(Screen: integer); procedure FFmpegTogglePause; procedure FFmpegSkip(Time: Single); +{ + @author(Jay Binks <jaybinks@gmail.com>) + @created(2007-10-09) + @lastmod(2007-10-09) + + @param(aFormatCtx is a PAVFormatContext returned from av_open_input_file ) + @param(aFirstVideoStream is an OUT value of type integer, this is the index of the video stream) + @param(aFirstAudioStream is an OUT value of type integer, this is the index of the audio stream) + @returns(@true on success, @false otherwise) + + translated from "Setting Up the Audio" section at + http://www.dranger.com/ffmpeg/ffmpegtutorial_all.html + } +function find_stream_ids( const aFormatCtx : PAVFormatContext; Out aFirstVideoStream, aFirstAudioStream : integer ): boolean; + var VideoOpened, VideoPaused: Boolean; VideoFormatContext: PAVFormatContext; - VideoStreamIndex: Integer; + VideoStreamIndex , + AudioStreamIndex : Integer; VideoCodecContext: PAVCodecContext; VideoCodec: PAVCodec; AVFrame: PAVFrame; @@ -61,6 +81,11 @@ var VideoTimeBase, VideoTime, LastFrameTime, TimeDifference: Extended; VideoSkipTime: Single; + + WantedAudioCodecContext, + AudioCodecContext : PSDL_AudioSpec; + aCodecCtx : PAVCodecContext; + implementation {$ifdef DebugDisplay} @@ -74,13 +99,13 @@ end; {$endif} {$ENDIF} +{ ------------------------------------------------------------------------------ +asdf +------------------------------------------------------------------------------ } procedure Init; begin av_register_all; - {$ifdef DebugDisplay} - showmessage( 'AV_Register_ALL' ); - {$endif} - + VideoOpened:=False; VideoPaused:=False; @@ -88,9 +113,61 @@ begin SetLength(TexData,0); end; +{ + @author(Jay Binks <jaybinks@gmail.com>) + @created(2007-10-09) + @lastmod(2007-10-09) + + @param(aFormatCtx is a PAVFormatContext returned from av_open_input_file ) + @param(aFirstVideoStream is an OUT value of type integer, this is the index of the video stream) + @param(aFirstAudioStream is an OUT value of type integer, this is the index of the audio stream) + @returns(@true on success, @false otherwise) + + translated from "Setting Up the Audio" section at + http://www.dranger.com/ffmpeg/ffmpegtutorial_all.html +} +function find_stream_ids( const aFormatCtx : PAVFormatContext; Out aFirstVideoStream, aFirstAudioStream : integer ): boolean; +var + i : integer; + st : pAVStream; +begin + // Find the first video stream + aFirstAudioStream := -1; + aFirstVideoStream := -1; + + writeln( ' aFormatCtx.nb_streams : ' + inttostr( aFormatCtx.nb_streams ) ); + writeln( ' length( aFormatCtx.streams ) : ' + inttostr( length(aFormatCtx.streams) ) ); + + i := 0; + while ( i < aFormatCtx.nb_streams ) do +// while ( i < length(aFormatCtx.streams)-1 ) do + begin + writeln( ' aFormatCtx.streams[i] : ' + inttostr( i ) ); + st := aFormatCtx.streams[i]; + + if(st.codec.codec_type = CODEC_TYPE_VIDEO ) AND + (aFirstVideoStream < 0) THEN + begin + aFirstVideoStream := i; + end; + + if ( st.codec.codec_type = CODEC_TYPE_AUDIO ) AND + ( aFirstAudioStream < 0) THEN + begin + aFirstAudioStream := i; + end; + + inc( i ); + end; // while + + result := (aFirstAudioStream > -1) OR + (aFirstVideoStream > -1) ; // Didn't find a video stream +end; + procedure FFmpegOpenFile(FileName: pAnsiChar); var errnum, i, x,y: Integer; lStreamsCount : Integer; + begin VideoOpened := False; VideoPaused := False; @@ -98,9 +175,12 @@ begin VideoTime := 0; LastFrameTime := 0; TimeDifference := 0; + VideoFormatContext := 0; + + writeln( Filename ); errnum := av_open_input_file(VideoFormatContext, FileName, Nil, 0, Nil); - + writeln( 'Errnum : ' +inttostr( errnum )); if(errnum <> 0) then begin {$ifdef DebugDisplay} @@ -119,46 +199,36 @@ begin end else begin - VideoStreamIndex:=-1; + VideoStreamIndex := -1; + AudioStreamIndex := -1; // Find which stream contains the video - if(av_find_stream_info(VideoFormatContext) >= 0) then + if( av_find_stream_info(VideoFormatContext) >= 0 ) then begin - {$ifdef DebugDisplay} - writeln( 'FFMPEG debug... VideoFormatContext^.nb_streams : '+ inttostr( VideoFormatContext^.nb_streams ) ); - {$endif} - for i:= 0 to MAX_STREAMS-1 do - begin - {$ifdef DebugDisplay} - writeln( 'FFMPEG debug... found stream '+ inttostr(i) + ' stream val ' + inttostr( integer(VideoFormatContext^.streams[i] ) ) ); - {$endif} - try - if assigned( VideoFormatContext ) AND - assigned( VideoFormatContext^.streams[i] ) AND - assigned( VideoFormatContext^.streams[i]^.codec ) THEN - begin - {$ifdef DebugDisplay} - writeln( 'FFMPEG debug... found stream '+ inttostr(i) + ' code val ' + inttostr( integer(VideoFormatContext^.streams[i].codec ) ) ); - writeln( 'FFMPEG debug... found stream '+ inttostr(i) + ' code Type ' + inttostr( integer(VideoFormatContext^.streams[i].codec^.codec_type ) ) ); - {$endif} - if(VideoFormatContext^.streams[i]^.codec^.codec_type=CODEC_TYPE_VIDEO) then - begin - {$ifdef DebugDisplay} - writeln( 'FFMPEG debug, found CODEC_TYPE_VIDEO stream' ); - {$endif} - VideoStreamIndex:=i; - end - else - end; - except - // TODO : JB_Linux ... this is excepting at line 108... ( Was 111 previously.. so its prob todo with streams[i]^.codec .. - {$ifdef DebugDisplay} - writeln( 'FFMPEG error, finding video stream' ); - {$endif} - end; + find_stream_ids( VideoFormatContext, VideoStreamIndex, AudioStreamIndex ); + + writeln( 'VideoStreamIndex : ' + inttostr(VideoStreamIndex) ); + writeln( 'AudioStreamIndex : ' + inttostr(AudioStreamIndex) ); + end; +(* + aCodecCtx := VideoFormatContext.streams[ AudioStreamIndex ].codec; - end; + WantedAudioCodecContext.freq := aCodecCtx^.sample_rate; + WantedAudioCodecContext.format := AUDIO_S16SYS; + WantedAudioCodecContext.channels := aCodecCtx^.channels; + WantedAudioCodecContext.silence := 0; + WantedAudioCodecContext.samples := 1024;//SDL_AUDIO_BUFFER_SIZE; +// WantedAudioCodecContext.callback := audio_callback; + WantedAudioCodecContext.userdata := aCodecCtx; + + + + if(SDL_OpenAudio(WantedAudioCodecContext, AudioCodecContext) < 0) then + begin + writeln( 'Could not do SDL_OpenAudio' ); + exit; end; +*) if(VideoStreamIndex >= 0) then begin @@ -173,6 +243,7 @@ begin av_close_input_file(VideoFormatContext); Exit; end; + if(VideoCodec<>Nil) then begin @@ -188,11 +259,10 @@ begin if(errnum >=0) then begin {$ifdef DebugDisplay} - showmessage('Found a matching Codec:'+#13#10#13#10+ - 'Width='+inttostr(VideoCodecContext^.width)+ - ', Height='+inttostr(VideoCodecContext^.height)+#13#10+ - 'Aspect: '+inttostr(VideoCodecContext^.sample_aspect_ratio.num)+'/'+inttostr(VideoCodecContext^.sample_aspect_ratio.den)+#13#10+ - 'Framerate: '+inttostr(VideoCodecContext^.time_base.num)+'/'+inttostr(VideoCodecContext^.time_base.den)); + showmessage('Found a matching Codec: '+ VideoCodecContext^.Codec.Name +#13#10#13#10+ + ' Width = '+inttostr(VideoCodecContext^.width)+ ', Height='+inttostr(VideoCodecContext^.height)+#13#10+ + ' Aspect : '+inttostr(VideoCodecContext^.sample_aspect_ratio.num)+'/'+inttostr(VideoCodecContext^.sample_aspect_ratio.den)+#13#10+ + ' Framerate : '+inttostr(VideoCodecContext^.time_base.num)+'/'+inttostr(VideoCodecContext^.time_base.den)); {$endif} // allocate space for decoded frame and rgb frame AVFrame:=avcodec_alloc_frame; @@ -253,6 +323,7 @@ begin end; {$ifdef DebugDisplay} showmessage('corrected framerate: '+inttostr(floor(1/videotimebase))+'fps'); + if ((VideoAspect*VideoCodecContext^.width*VideoCodecContext^.height)>200000) then showmessage('you are trying to play a rather large video'+#13#10+ 'be prepared to experience some timing problems'); @@ -303,39 +374,53 @@ const FRAMEDROPCOUNT=3; begin if not VideoOpened then Exit; + if VideoPaused then Exit; + myTime:=Time+VideoSkipTime; TimeDifference:=myTime-VideoTime; DropFrame:=False; -{ showmessage('Time: '+inttostr(floor(Time*1000))+#13#10+ + +{$IFDEF DebugDisplay} + showmessage('Time: '+inttostr(floor(Time*1000))+#13#10+ 'VideoTime: '+inttostr(floor(VideoTime*1000))+#13#10+ 'TimeBase: '+inttostr(floor(VideoTimeBase*1000))+#13#10+ 'TimeDiff: '+inttostr(floor(TimeDifference*1000))); -} - if (VideoTime <> 0) and (TimeDifference <= VideoTimeBase) then begin +{$endif} + + if (VideoTime <> 0) and (TimeDifference <= VideoTimeBase) then + begin {$ifdef DebugFrames} // frame delay debug display GoldenRec.Spawn(200,15,1,16,0,-1,ColoredStar,$00ff00); {$endif} -{ showmessage('not getting new frame'+#13#10+ + +{$IFDEF DebugDisplay} + showmessage('not getting new frame'+#13#10+ 'Time: '+inttostr(floor(Time*1000))+#13#10+ 'VideoTime: '+inttostr(floor(VideoTime*1000))+#13#10+ 'TimeBase: '+inttostr(floor(VideoTimeBase*1000))+#13#10+ 'TimeDiff: '+inttostr(floor(TimeDifference*1000))); -} +{$endif} + Exit;// we don't need a new frame now end; + VideoTime:=VideoTime+VideoTimeBase; TimeDifference:=myTime-VideoTime; - if TimeDifference >= (FRAMEDROPCOUNT-1)*VideoTimeBase then begin // skip frames + if TimeDifference >= (FRAMEDROPCOUNT-1)*VideoTimeBase then // skip frames + begin {$ifdef DebugFrames} //frame drop debug display GoldenRec.Spawn(200,55,1,16,0,-1,ColoredStar,$ff0000); {$endif} -// showmessage('skipping frames'+#13#10+ -// 'TimeBase: '+inttostr(floor(VideoTimeBase*1000))+#13#10+ -// 'TimeDiff: '+inttostr(floor(TimeDifference*1000))+#13#10+ -// 'Time2Skip: '+inttostr(floor((Time-LastFrameTime)*1000))); + +{$IFDEF DebugDisplay} + showmessage('skipping frames'+#13#10+ + 'TimeBase: '+inttostr(floor(VideoTimeBase*1000))+#13#10+ + 'TimeDiff: '+inttostr(floor(TimeDifference*1000))+#13#10+ + 'Time2Skip: '+inttostr(floor((Time-LastFrameTime)*1000))); +{$endif} // av_seek_frame(VideoFormatContext,VideoStreamIndex,Floor(Time*VideoTimeBase),0); { av_seek_frame(VideoFormatContext,-1,Floor((myTime+VideoTimeBase)*1500000),0); VideoTime:=floor(myTime/VideoTimeBase)*VideoTimeBase;} @@ -343,30 +428,41 @@ begin DropFrame:=True; end; - av_init_packet(@AVPacket); +// av_init_packet(@AVPacket); + av_init_packet( AVPacket ); // JB-ffmpeg + FrameFinished:=0; // read packets until we have a finished frame (or there are no more packets) - while (FrameFinished=0) and (av_read_frame(VideoFormatContext, @AVPacket)>=0) do +// while (FrameFinished=0) and (av_read_frame(VideoFormatContext, @AVPacket)>=0) do + while (FrameFinished=0) and (av_read_frame(VideoFormatContext, AVPacket)>=0) do // JB-ffmpeg begin // if we got a packet from the video stream, then decode it if (AVPacket.stream_index=VideoStreamIndex) then - errnum:=avcodec_decode_video(VideoCodecContext, AVFrame, @frameFinished, - AVPacket.data, AVPacket.size); +// errnum:=avcodec_decode_video(VideoCodecContext, AVFrame, @frameFinished , AVPacket.data, AVPacket.size); + errnum := avcodec_decode_video(VideoCodecContext, AVFrame, frameFinished , AVPacket.data, AVPacket.size); // JB-ffmpeg + + // release internal packet structure created by av_read_frame - av_free_packet(PAVPacket(@AVPacket)); +// av_free_packet(PAVPacket(@AVPacket)); + av_free_packet( AVPacket ); // JB-ffmpeg end; + if DropFrame then for droppedFrames:=1 to FRAMEDROPCOUNT do begin FrameFinished:=0; // read packets until we have a finished frame (or there are no more packets) - while (FrameFinished=0) and (av_read_frame(VideoFormatContext, @AVPacket)>=0) do +// while (FrameFinished=0) and (av_read_frame(VideoFormatContext, @AVPacket)>=0) do + while (FrameFinished=0) and (av_read_frame(VideoFormatContext, AVPacket)>=0) do // JB-ffmpeg begin // if we got a packet from the video stream, then decode it if (AVPacket.stream_index=VideoStreamIndex) then - errnum:=avcodec_decode_video(VideoCodecContext, AVFrame, @frameFinished, - AVPacket.data, AVPacket.size); +// errnum:=avcodec_decode_video(VideoCodecContext, AVFrame, @frameFinished, AVPacket.data, AVPacket.size); + errnum:=avcodec_decode_video(VideoCodecContext, AVFrame, frameFinished , AVPacket.data, AVPacket.size); // JB-ffmpeg + + // release internal packet structure created by av_read_frame - av_free_packet(PAVPacket(@AVPacket)); +// av_free_packet(PAVPacket(@AVPacket)); // JB-ffmpeg + av_free_packet( AVPacket ); end; end; @@ -380,12 +476,16 @@ begin PAVPicture(AVFrame), VideoCodecContext^.pix_fmt, VideoCodecContext^.width, VideoCodecContext^.height); //errnum:=1; - if errnum >=0 then begin + + if errnum >=0 then + begin // copy RGB pixeldata to our TextureBuffer // (line by line) - FrameDataPtr:=AVFrameRGB^.data[0]; - linesize:=AVFrameRGB^.linesize[0]; - for y:=0 to TexY-1 do begin + + FrameDataPtr := pointer( AVFrameRGB^.data[0] ); + linesize := AVFrameRGB^.linesize[0]; + for y:=0 to TexY-1 do + begin System.Move(FrameDataPtr[y*linesize],TexData[3*y*dataX],linesize); end; |