diff options
Diffstat (limited to 'Game/Code/Classes')
-rw-r--r-- | Game/Code/Classes/UVisualizer.pas | 21 |
1 files changed, 7 insertions, 14 deletions
diff --git a/Game/Code/Classes/UVisualizer.pas b/Game/Code/Classes/UVisualizer.pas index 0b5e690b..906ade65 100644 --- a/Game/Code/Classes/UVisualizer.pas +++ b/Game/Code/Classes/UVisualizer.pas @@ -244,20 +244,13 @@ begin if (not inited) then Init(); - //try - {$IF PROJECTM_VERSION >= 1000000} // >= 1.0 - pm := TProjectM.Create(ProjectMPath + 'config.inp'); - {$ELSE} - pm := TProjectM.Create( - meshX, meshY, fps, textureSize, ScreenW, ScreenH, - ProjectMPath + 'presets', ProjectMPath + 'fonts'); - {$IFEND} - //except - //writeln('Exception:' + floattostr(test)); - // Exit; - //end; - -writeln('huk'); + {$IF PROJECTM_VERSION >= 1000000} // >= 1.0 + pm := TProjectM.Create(ProjectMPath + 'config.inp'); + {$ELSE} + pm := TProjectM.Create( + meshX, meshY, fps, textureSize, ScreenW, ScreenH, + ProjectMPath + 'presets', ProjectMPath + 'fonts'); + {$IFEND} VisualizerStarted := True; |