diff options
Diffstat (limited to 'Game/Code/Classes')
-rw-r--r-- | Game/Code/Classes/TextGL.pas | 2 | ||||
-rw-r--r-- | Game/Code/Classes/UMain.pas | 14 | ||||
-rw-r--r-- | Game/Code/Classes/UTextClasses.pas | 2 |
3 files changed, 9 insertions, 9 deletions
diff --git a/Game/Code/Classes/TextGL.pas b/Game/Code/Classes/TextGL.pas index 2e186793..3521c5be 100644 --- a/Game/Code/Classes/TextGL.pas +++ b/Game/Code/Classes/TextGL.pas @@ -17,7 +17,7 @@ uses SDL, UTexture, Classes, - SDL_ttf, +// SDL_ttf, ULog; procedure BuildFont; // build our bitmap font diff --git a/Game/Code/Classes/UMain.pas b/Game/Code/Classes/UMain.pas index d045ee34..d9440144 100644 --- a/Game/Code/Classes/UMain.pas +++ b/Game/Code/Classes/UMain.pas @@ -125,7 +125,7 @@ uses math, UCommandLine, ULanguage, - SDL_ttf, +// SDL_ttf, USkins, UCovers, UCatCovers, @@ -194,11 +194,11 @@ begin Log.LogBenchmark('Loading Language', 1); // SDL_ttf - Log.BenchmarkStart(1); - Log.LogStatus('Initialize SDL_ttf', 'Initialization'); - TTF_Init(); - Log.BenchmarkEnd(1); - Log.LogBenchmark('Initializing SDL_ttf', 1); +// Log.BenchmarkStart(1); +// Log.LogStatus('Initialize SDL_ttf', 'Initialization'); +// TTF_Init(); +// Log.BenchmarkEnd(1); +// Log.LogBenchmark('Initializing SDL_ttf', 1); // Skin Log.BenchmarkStart(1); @@ -356,7 +356,7 @@ begin FinalizeMedia(); - TTF_Quit(); +// TTF_Quit(); SDL_Quit(); (* diff --git a/Game/Code/Classes/UTextClasses.pas b/Game/Code/Classes/UTextClasses.pas index fb74f34e..9a12e1f5 100644 --- a/Game/Code/Classes/UTextClasses.pas +++ b/Game/Code/Classes/UTextClasses.pas @@ -9,7 +9,7 @@ uses SDL, UTexture, Classes, - SDL_ttf, +// SDL_ttf, ULog; { |