diff options
Diffstat (limited to '')
-rw-r--r-- | Game/Code/Classes/UAudioDecoder_FFMpeg.pas | 8 | ||||
-rw-r--r-- | Game/Code/Classes/UAudioPlayback_SoftMixer.pas | 12 | ||||
-rw-r--r-- | Game/Code/Classes/ULog.pas | 2 |
3 files changed, 11 insertions, 11 deletions
diff --git a/Game/Code/Classes/UAudioDecoder_FFMpeg.pas b/Game/Code/Classes/UAudioDecoder_FFMpeg.pas index f4c22254..18d6c03b 100644 --- a/Game/Code/Classes/UAudioDecoder_FFMpeg.pas +++ b/Game/Code/Classes/UAudioDecoder_FFMpeg.pas @@ -17,7 +17,7 @@ interface {$MODE Delphi} {$ENDIF} -{$I ../switches.inc} +{$I switches.inc} //{$DEFINE DebugFFMpegDecode} @@ -109,9 +109,9 @@ type audio_buf_size : cardinal; audio_buf : TAudioBuffer; - procedure Lock(); inline; - procedure Unlock(); inline;
- function GetLockMutex(): PSDL_Mutex; inline; + procedure Lock(); {$IFDEF HasInline}inline;{$ENDIF} + procedure Unlock(); {$IFDEF HasInline}inline;{$ENDIF}
+ function GetLockMutex(): PSDL_Mutex; {$IFDEF HasInline}inline;{$ENDIF} procedure ParseAudio(); function DecodeFrame(var buffer: TAudioBuffer; bufSize: integer): integer; diff --git a/Game/Code/Classes/UAudioPlayback_SoftMixer.pas b/Game/Code/Classes/UAudioPlayback_SoftMixer.pas index 1dc28dcd..e145587c 100644 --- a/Game/Code/Classes/UAudioPlayback_SoftMixer.pas +++ b/Game/Code/Classes/UAudioPlayback_SoftMixer.pas @@ -39,8 +39,8 @@ type class function ConvertAudioFormatToSDL(fmt: TAudioSampleFormat): UInt16;
function InitFormatConversion(): boolean;
- procedure Lock(); inline;
- procedure Unlock(); inline;
+ procedure Lock(); {$IFDEF HasInline}inline;{$ENDIF}
+ procedure Unlock(); {$IFDEF HasInline}inline;{$ENDIF}
public
constructor Create(Engine: TAudioPlayback_SoftMixer);
destructor Destroy(); override;
@@ -75,8 +75,8 @@ type _volume: integer;
- procedure Lock(); inline;
- procedure Unlock(); inline;
+ procedure Lock(); {$IFDEF HasInline}inline;{$ENDIF}
+ procedure Unlock(); {$IFDEF HasInline}inline;{$ENDIF}
function GetVolume(): integer;
procedure SetVolume(volume: integer);
@@ -100,7 +100,7 @@ type function InitializeAudioPlaybackEngine(): boolean; virtual; abstract;
function StartAudioPlaybackEngine(): boolean; virtual; abstract;
procedure StopAudioPlaybackEngine(); virtual; abstract;
- procedure AudioCallback(buffer: PChar; size: integer); inline;
+ procedure AudioCallback(buffer: PChar; size: integer); {$IFDEF HasInline}inline;{$ENDIF}
public
function GetName: String; virtual; abstract;
@@ -130,7 +130,7 @@ type // Interface for Visualizer
function GetPCMData(var data: TPCMData): Cardinal;
- function GetMixer(): TAudioMixerStream; inline;
+ function GetMixer(): TAudioMixerStream; {$IFDEF HasInline}inline;{$ENDIF}
function GetAudioFormatInfo(): TAudioFormatInfo;
// Sounds
diff --git a/Game/Code/Classes/ULog.pas b/Game/Code/Classes/ULog.pas index 15c590ae..6380b10a 100644 --- a/Game/Code/Classes/ULog.pas +++ b/Game/Code/Classes/ULog.pas @@ -52,7 +52,7 @@ type procedure LogBuffer(const buf : Pointer; const bufLength : Integer; filename : string);
end;
-procedure SafeWriteLn(const msg: string); inline;
+procedure SafeWriteLn(const msg: string); {$IFDEF HasInline}inline;{$ENDIF}
var
Log: TLog;
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