diff options
Diffstat (limited to '')
-rw-r--r-- | Game/Code/Classes/UIni.pas | 194 |
1 files changed, 97 insertions, 97 deletions
diff --git a/Game/Code/Classes/UIni.pas b/Game/Code/Classes/UIni.pas index 5a60de76..0f31649c 100644 --- a/Game/Code/Classes/UIni.pas +++ b/Game/Code/Classes/UIni.pas @@ -223,7 +223,7 @@ begin end; end; -function TIni.GetMaxKeyIndex(keys: TstringList; const prefix, suffix: string): integer; +function TIni.GetMaxKeyIndex(keys: TStringList; const prefix, suffix: string): integer; var i: integer; keyIndex: integer; @@ -245,10 +245,10 @@ var deviceIniStr: string; channelCount: integer; channelIndex: integer; - recordKeys: TstringList; + recordKeys: TStringList; i: integer; begin - recordKeys := TstringList.Create(); + recordKeys := TStringList.Create(); // read all record-keys for filtering IniFile.ReadSection('Record', recordKeys); @@ -274,7 +274,7 @@ begin // Otherwise an external device's config will be lost if it is not // connected (e.g. singstar mics or USB-Audio devices). deviceCfg := @InputDeviceConfig[High(InputDeviceConfig)]; - deviceCfg.Name := IniFile.Readstring('Record', 'DeviceName['+deviceIniStr+']', ''); + deviceCfg.Name := IniFile.ReadString('Record', 'DeviceName['+deviceIniStr+']', ''); deviceCfg.Input := IniFile.Readinteger('Record', 'Input['+deviceIniStr+']', 0); // find the largest channel-number of the current device in the ini-file @@ -297,9 +297,9 @@ begin recordKeys.Free(); // MicBoost - //MicBoost := GetArrayIndex(IMicBoost, IniFile.Readstring('Record', 'MicBoost', 'Off')); + //MicBoost := GetArrayIndex(IMicBoost, IniFile.ReadString('Record', 'MicBoost', 'Off')); // Threshold - // ThresholdIndex := GetArrayIndex(IThreshold, IniFile.Readstring('Record', 'Threshold', IThreshold[1])); + // ThresholdIndex := GetArrayIndex(IThreshold, IniFile.ReadString('Record', 'Threshold', IThreshold[1])); end; procedure TIni.SaveInputDeviceCfg(IniFile: TIniFile); @@ -313,21 +313,21 @@ begin deviceIndexStr := IntToStr(deviceIndex+1); // DeviceName and DeviceInput - IniFile.Writestring('Record', 'DeviceName['+deviceIndexStr+']', InputDeviceConfig[deviceIndex].Name); - IniFile.Writestring('Record', 'Input['+deviceIndexStr+']', IntToStr(InputDeviceConfig[deviceIndex].Input)); + IniFile.WriteString('Record', 'DeviceName['+deviceIndexStr+']', InputDeviceConfig[deviceIndex].Name); + IniFile.WriteString('Record', 'Input['+deviceIndexStr+']', IntToStr(InputDeviceConfig[deviceIndex].Input)); // Channel-to-Player Mapping for channelIndex := 0 to High(InputDeviceConfig[deviceIndex].ChannelToPlayerMap) do begin - IniFile.Writestring('Record', 'Channel('+IntToStr(channelIndex+1)+')['+deviceIndexStr+']', + IniFile.WriteString('Record', 'Channel('+IntToStr(channelIndex+1)+')['+deviceIndexStr+']', IntToStr(InputDeviceConfig[deviceIndex].ChannelToPlayerMap[channelIndex])); end; end; // MicBoost - //IniFile.Writestring('Record', 'MicBoost', IMicBoost[MicBoost]); + //IniFile.WriteString('Record', 'MicBoost', IMicBoost[MicBoost]); // Threshold - //IniFile.Writestring('Record', 'Threshold', IThreshold[ThresholdIndex]); + //IniFile.WriteString('Record', 'Threshold', IThreshold[ThresholdIndex]); end; procedure TIni.Load(); @@ -366,7 +366,7 @@ var var StrValue: string; begin - StrValue := IniFile.Readstring('Sound', 'AudioOutputBufferSize', SearchArray[Default]); + StrValue := IniFile.ReadString('Sound', 'AudioOutputBufferSize', SearchArray[Default]); Result := GetArrayIndex(SearchArray, StrValue); if (Result = -1) then begin @@ -403,39 +403,39 @@ begin // Name for I := 0 to 11 do - Name[I] := IniFile.Readstring('Name', 'P'+IntToStr(I+1), 'Player'+IntToStr(I+1)); + Name[I] := IniFile.ReadString('Name', 'P'+IntToStr(I+1), 'Player'+IntToStr(I+1)); // Templates for Names Mod for I := 0 to 2 do - NameTeam[I] := IniFile.Readstring('NameTeam', 'T'+IntToStr(I+1), 'Team'+IntToStr(I+1)); + NameTeam[I] := IniFile.ReadString('NameTeam', 'T'+IntToStr(I+1), 'Team'+IntToStr(I+1)); for I := 0 to 11 do - NameTemplate[I] := IniFile.Readstring('NameTemplate', 'Name'+IntToStr(I+1), 'Template'+IntToStr(I+1)); + NameTemplate[I] := IniFile.ReadString('NameTemplate', 'Name'+IntToStr(I+1), 'Template'+IntToStr(I+1)); // Players - Players := GetArrayIndex(IPlayers, IniFile.Readstring('Game', 'Players', IPlayers[0])); + Players := GetArrayIndex(IPlayers, IniFile.ReadString('Game', 'Players', IPlayers[0])); // Difficulty - Difficulty := GetArrayIndex(IDifficulty, IniFile.Readstring('Game', 'Difficulty', 'Easy')); + Difficulty := GetArrayIndex(IDifficulty, IniFile.ReadString('Game', 'Difficulty', 'Easy')); // Language - Language := GetArrayIndex(ILanguage, IniFile.Readstring('Game', 'Language', 'English')); + Language := GetArrayIndex(ILanguage, IniFile.ReadString('Game', 'Language', 'English')); //Language.ChangeLanguage(ILanguage[Language]); // Tabs - Tabs := GetArrayIndex(ITabs, IniFile.Readstring('Game', 'Tabs', ITabs[0])); + Tabs := GetArrayIndex(ITabs, IniFile.ReadString('Game', 'Tabs', ITabs[0])); Tabs_at_startup := Tabs; //Tabs at Startup fix // Song Sorting - Sorting := GetArrayIndex(ISorting, IniFile.Readstring('Game', 'Sorting', ISorting[0])); + Sorting := GetArrayIndex(ISorting, IniFile.ReadString('Game', 'Sorting', ISorting[0])); // Debug - Debug := GetArrayIndex(IDebug, IniFile.Readstring('Game', 'Debug', IDebug[0])); + Debug := GetArrayIndex(IDebug, IniFile.ReadString('Game', 'Debug', IDebug[0])); // Screens - Screens := GetArrayIndex(IScreens, IniFile.Readstring('Graphics', 'Screens', IScreens[0])); + Screens := GetArrayIndex(IScreens, IniFile.ReadString('Graphics', 'Screens', IScreens[0])); // FullScreen - FullScreen := GetArrayIndex(IFullScreen, IniFile.Readstring('Graphics', 'FullScreen', 'On')); + FullScreen := GetArrayIndex(IFullScreen, IniFile.ReadString('Graphics', 'FullScreen', 'On')); // Resolution SetLength(IResolution, 0); @@ -469,11 +469,11 @@ begin IResolution[8] := '1600x1200'; IResolution[9] := '1680x1050'; - Resolution := GetArrayIndex(IResolution, IniFile.Readstring('Graphics', 'Resolution', '800x600')); + Resolution := GetArrayIndex(IResolution, IniFile.ReadString('Graphics', 'Resolution', '800x600')); if Resolution = -1 then begin SetLength(IResolution, Length(IResolution) + 1); - IResolution[High(IResolution)] := IniFile.Readstring('Graphics', 'Resolution', '800x600'); + IResolution[High(IResolution)] := IniFile.ReadString('Graphics', 'Resolution', '800x600'); Resolution := High(IResolution); end; end @@ -492,7 +492,7 @@ begin begin swap(IResolution[I], IResolution[High(IResolution)-I]); end; - Resolution := GetArrayIndex(IResolution, IniFile.Readstring('Graphics', 'Resolution', '800x600')); + Resolution := GetArrayIndex(IResolution, IniFile.ReadString('Graphics', 'Resolution', '800x600')); if Resolution = -1 then begin @@ -519,55 +519,55 @@ begin end; // Depth - Depth := GetArrayIndex(IDepth, IniFile.Readstring('Graphics', 'Depth', '32 bit')); + Depth := GetArrayIndex(IDepth, IniFile.ReadString('Graphics', 'Depth', '32 bit')); // TextureSize - TextureSize := GetArrayIndex(ITextureSize, IniFile.Readstring('Graphics', 'TextureSize', ITextureSize[1])); + TextureSize := GetArrayIndex(ITextureSize, IniFile.ReadString('Graphics', 'TextureSize', ITextureSize[1])); // SingWindow - SingWindow := GetArrayIndex(ISingWindow, IniFile.Readstring('Graphics', 'SingWindow', 'Big')); + SingWindow := GetArrayIndex(ISingWindow, IniFile.ReadString('Graphics', 'SingWindow', 'Big')); // Oscilloscope - Oscilloscope := GetArrayIndex(IOscilloscope, IniFile.Readstring('Graphics', 'Oscilloscope', 'Bar')); + Oscilloscope := GetArrayIndex(IOscilloscope, IniFile.ReadString('Graphics', 'Oscilloscope', 'Bar')); // Spectrum - Spectrum := GetArrayIndex(ISpectrum, IniFile.Readstring('Graphics', 'Spectrum', 'Off')); + Spectrum := GetArrayIndex(ISpectrum, IniFile.ReadString('Graphics', 'Spectrum', 'Off')); // Spectrograph - Spectrograph := GetArrayIndex(ISpectrograph, IniFile.Readstring('Graphics', 'Spectrograph', 'Off')); + Spectrograph := GetArrayIndex(ISpectrograph, IniFile.ReadString('Graphics', 'Spectrograph', 'Off')); // MovieSize - MovieSize := GetArrayIndex(IMovieSize, IniFile.Readstring('Graphics', 'MovieSize', IMovieSize[2])); + MovieSize := GetArrayIndex(IMovieSize, IniFile.ReadString('Graphics', 'MovieSize', IMovieSize[2])); // ClickAssist - ClickAssist := GetArrayIndex(IClickAssist, IniFile.Readstring('Sound', 'ClickAssist', 'Off')); + ClickAssist := GetArrayIndex(IClickAssist, IniFile.ReadString('Sound', 'ClickAssist', 'Off')); // BeatClick - BeatClick := GetArrayIndex(IBeatClick, IniFile.Readstring('Sound', 'BeatClick', IBeatClick[0])); + BeatClick := GetArrayIndex(IBeatClick, IniFile.ReadString('Sound', 'BeatClick', IBeatClick[0])); // SavePlayback - SavePlayback := GetArrayIndex(ISavePlayback, IniFile.Readstring('Sound', 'SavePlayback', ISavePlayback[0])); + SavePlayback := GetArrayIndex(ISavePlayback, IniFile.ReadString('Sound', 'SavePlayback', ISavePlayback[0])); // AudioOutputBufferSize AudioOutputBufferSizeIndex := ReadArrayIndex(IAudioOutputBufferSize, 'Sound', 'AudioOutputBufferSize', 0); //Preview Volume - PreviewVolume := GetArrayIndex(IPreviewVolume, IniFile.Readstring('Sound', 'PreviewVolume', IPreviewVolume[7])); + PreviewVolume := GetArrayIndex(IPreviewVolume, IniFile.ReadString('Sound', 'PreviewVolume', IPreviewVolume[7])); //Preview Fading - PreviewFading := GetArrayIndex(IPreviewFading, IniFile.Readstring('Sound', 'PreviewFading', IPreviewFading[1])); + PreviewFading := GetArrayIndex(IPreviewFading, IniFile.ReadString('Sound', 'PreviewFading', IPreviewFading[1])); // Lyrics Font - LyricsFont := GetArrayIndex(ILyricsFont, IniFile.Readstring('Lyrics', 'LyricsFont', ILyricsFont[1])); + LyricsFont := GetArrayIndex(ILyricsFont, IniFile.ReadString('Lyrics', 'LyricsFont', ILyricsFont[1])); // Lyrics Effect - LyricsEffect := GetArrayIndex(ILyricsEffect, IniFile.Readstring('Lyrics', 'LyricsEffect', ILyricsEffect[1])); + LyricsEffect := GetArrayIndex(ILyricsEffect, IniFile.ReadString('Lyrics', 'LyricsEffect', ILyricsEffect[1])); // Solmization - Solmization := GetArrayIndex(ISolmization, IniFile.Readstring('Lyrics', 'Solmization', ISolmization[0])); + Solmization := GetArrayIndex(ISolmization, IniFile.ReadString('Lyrics', 'Solmization', ISolmization[0])); // NoteLines - NoteLines := GetArrayIndex(INoteLines, IniFile.Readstring('Lyrics', 'NoteLines', INoteLines[1])); + NoteLines := GetArrayIndex(INoteLines, IniFile.ReadString('Lyrics', 'NoteLines', INoteLines[1])); // Theme SetLength(ITheme, 0); @@ -578,7 +578,7 @@ begin //Read Themename from Theme ThemeIni := TMemIniFile.Create(searchResult.Name); - ThemeName := UpperCase(ThemeIni.Readstring('Theme','Name', GetFileName(searchResult.Name))); + ThemeName := UpperCase(ThemeIni.ReadString('Theme','Name', GetFileName(searchResult.Name))); ThemeIni.Free; //Search for Skins for this Theme @@ -600,52 +600,52 @@ begin Log.CriticalError('Could not find any valid Themes.'); end; - Theme := GetArrayIndex(ITheme, IniFile.Readstring('Themes', 'Theme', 'DELUXE'), true); + Theme := GetArrayIndex(ITheme, IniFile.ReadString('Themes', 'Theme', 'DELUXE'), true); if (Theme = -1) then Theme := 0; // Skin Skin.onThemeChange; - SkinNo := GetArrayIndex(ISkin, IniFile.Readstring('Themes', 'Skin', ISkin[0])); + SkinNo := GetArrayIndex(ISkin, IniFile.ReadString('Themes', 'Skin', ISkin[0])); // Color - Color := GetArrayIndex(IColor, IniFile.Readstring('Themes', 'Color', IColor[0])); + Color := GetArrayIndex(IColor, IniFile.ReadString('Themes', 'Color', IColor[0])); LoadInputDeviceCfg(IniFile); // LoadAnimation - LoadAnimation := GetArrayIndex(ILoadAnimation, IniFile.Readstring('Advanced', 'LoadAnimation', 'On')); + LoadAnimation := GetArrayIndex(ILoadAnimation, IniFile.ReadString('Advanced', 'LoadAnimation', 'On')); // ScreenFade - ScreenFade := GetArrayIndex(IScreenFade, IniFile.Readstring('Advanced', 'ScreenFade', 'On')); + ScreenFade := GetArrayIndex(IScreenFade, IniFile.ReadString('Advanced', 'ScreenFade', 'On')); // EffectSing - EffectSing := GetArrayIndex(IEffectSing, IniFile.Readstring('Advanced', 'EffectSing', 'On')); + EffectSing := GetArrayIndex(IEffectSing, IniFile.ReadString('Advanced', 'EffectSing', 'On')); // AskbeforeDel - AskbeforeDel := GetArrayIndex(IAskbeforeDel, IniFile.Readstring('Advanced', 'AskbeforeDel', 'On')); + AskbeforeDel := GetArrayIndex(IAskbeforeDel, IniFile.ReadString('Advanced', 'AskbeforeDel', 'On')); // OnSongClick - OnSongClick := GetArrayIndex(IOnSongClick, IniFile.Readstring('Advanced', 'OnSongClick', 'Sing')); + OnSongClick := GetArrayIndex(IOnSongClick, IniFile.ReadString('Advanced', 'OnSongClick', 'Sing')); // Linebonus - LineBonus := GetArrayIndex(ILineBonus, IniFile.Readstring('Advanced', 'LineBonus', 'At Score')); + LineBonus := GetArrayIndex(ILineBonus, IniFile.ReadString('Advanced', 'LineBonus', 'At Score')); // PartyPopup - PartyPopup := GetArrayIndex(IPartyPopup, IniFile.Readstring('Advanced', 'PartyPopup', 'On')); + PartyPopup := GetArrayIndex(IPartyPopup, IniFile.ReadString('Advanced', 'PartyPopup', 'On')); // Joypad - Joypad := GetArrayIndex(IJoypad, IniFile.Readstring('Controller', 'Joypad', IJoypad[0])); + Joypad := GetArrayIndex(IJoypad, IniFile.ReadString('Controller', 'Joypad', IJoypad[0])); // LCD - LPT := GetArrayIndex(ILPT, IniFile.Readstring('Devices', 'LPT', ILPT[0])); + LPT := GetArrayIndex(ILPT, IniFile.ReadString('Devices', 'LPT', ILPT[0])); // SongPath if (Params.SongPath <> '') then SongPath := IncludeTrailingPathDelimiter(Params.SongPath) else - SongPath := IncludeTrailingPathDelimiter(IniFile.Readstring('Path', 'Songs', SongPath)); + SongPath := IncludeTrailingPathDelimiter(IniFile.ReadString('Path', 'Songs', SongPath)); IniFile.Free; end; @@ -660,118 +660,118 @@ begin IniFile := TIniFile.Create(Filename); // Players - IniFile.Writestring('Game', 'Players', IPlayers[Players]); + IniFile.WriteString('Game', 'Players', IPlayers[Players]); // Difficulty - IniFile.Writestring('Game', 'Difficulty', IDifficulty[Difficulty]); + IniFile.WriteString('Game', 'Difficulty', IDifficulty[Difficulty]); // Language - IniFile.Writestring('Game', 'Language', ILanguage[Language]); + IniFile.WriteString('Game', 'Language', ILanguage[Language]); // Tabs - IniFile.Writestring('Game', 'Tabs', ITabs[Tabs]); + IniFile.WriteString('Game', 'Tabs', ITabs[Tabs]); // Sorting - IniFile.Writestring('Game', 'Sorting', ISorting[Sorting]); + IniFile.WriteString('Game', 'Sorting', ISorting[Sorting]); // Debug - IniFile.Writestring('Game', 'Debug', IDebug[Debug]); + IniFile.WriteString('Game', 'Debug', IDebug[Debug]); // Screens - IniFile.Writestring('Graphics', 'Screens', IScreens[Screens]); + IniFile.WriteString('Graphics', 'Screens', IScreens[Screens]); // FullScreen - IniFile.Writestring('Graphics', 'FullScreen', IFullScreen[FullScreen]); + IniFile.WriteString('Graphics', 'FullScreen', IFullScreen[FullScreen]); // Resolution - IniFile.Writestring('Graphics', 'Resolution', IResolution[Resolution]); + IniFile.WriteString('Graphics', 'Resolution', IResolution[Resolution]); // Depth - IniFile.Writestring('Graphics', 'Depth', IDepth[Depth]); + IniFile.WriteString('Graphics', 'Depth', IDepth[Depth]); // TextureSize - IniFile.Writestring('Graphics', 'TextureSize', ITextureSize[TextureSize]); + IniFile.WriteString('Graphics', 'TextureSize', ITextureSize[TextureSize]); // Sing Window - IniFile.Writestring('Graphics', 'SingWindow', ISingWindow[SingWindow]); + IniFile.WriteString('Graphics', 'SingWindow', ISingWindow[SingWindow]); // Oscilloscope - IniFile.Writestring('Graphics', 'Oscilloscope', IOscilloscope[Oscilloscope]); + IniFile.WriteString('Graphics', 'Oscilloscope', IOscilloscope[Oscilloscope]); // Spectrum - IniFile.Writestring('Graphics', 'Spectrum', ISpectrum[Spectrum]); + IniFile.WriteString('Graphics', 'Spectrum', ISpectrum[Spectrum]); // Spectrograph - IniFile.Writestring('Graphics', 'Spectrograph', ISpectrograph[Spectrograph]); + IniFile.WriteString('Graphics', 'Spectrograph', ISpectrograph[Spectrograph]); // Movie Size - IniFile.Writestring('Graphics', 'MovieSize', IMovieSize[MovieSize]); + IniFile.WriteString('Graphics', 'MovieSize', IMovieSize[MovieSize]); // ClickAssist - IniFile.Writestring('Sound', 'ClickAssist', IClickAssist[ClickAssist]); + IniFile.WriteString('Sound', 'ClickAssist', IClickAssist[ClickAssist]); // BeatClick - IniFile.Writestring('Sound', 'BeatClick', IBeatClick[BeatClick]); + IniFile.WriteString('Sound', 'BeatClick', IBeatClick[BeatClick]); // AudioOutputBufferSize - IniFile.Writestring('Sound', 'AudioOutputBufferSize', IAudioOutputBufferSize[AudioOutputBufferSizeIndex]); + IniFile.WriteString('Sound', 'AudioOutputBufferSize', IAudioOutputBufferSize[AudioOutputBufferSizeIndex]); // Song Preview - IniFile.Writestring('Sound', 'PreviewVolume', IPreviewVolume[PreviewVolume]); + IniFile.WriteString('Sound', 'PreviewVolume', IPreviewVolume[PreviewVolume]); // PreviewFading - IniFile.Writestring('Sound', 'PreviewFading', IPreviewFading[PreviewFading]); + IniFile.WriteString('Sound', 'PreviewFading', IPreviewFading[PreviewFading]); // SavePlayback - IniFile.Writestring('Sound', 'SavePlayback', ISavePlayback[SavePlayback]); + IniFile.WriteString('Sound', 'SavePlayback', ISavePlayback[SavePlayback]); // Lyrics Font - IniFile.Writestring('Lyrics', 'LyricsFont', ILyricsFont[LyricsFont]); + IniFile.WriteString('Lyrics', 'LyricsFont', ILyricsFont[LyricsFont]); // Lyrics Effect - IniFile.Writestring('Lyrics', 'LyricsEffect', ILyricsEffect[LyricsEffect]); + IniFile.WriteString('Lyrics', 'LyricsEffect', ILyricsEffect[LyricsEffect]); // Solmization - IniFile.Writestring('Lyrics', 'Solmization', ISolmization[Solmization]); + IniFile.WriteString('Lyrics', 'Solmization', ISolmization[Solmization]); // NoteLines - IniFile.Writestring('Lyrics', 'NoteLines', INoteLines[NoteLines]); + IniFile.WriteString('Lyrics', 'NoteLines', INoteLines[NoteLines]); // Theme - IniFile.Writestring('Themes', 'Theme', ITheme[Theme]); + IniFile.WriteString('Themes', 'Theme', ITheme[Theme]); // Skin - IniFile.Writestring('Themes', 'Skin', ISkin[SkinNo]); + IniFile.WriteString('Themes', 'Skin', ISkin[SkinNo]); // Color - IniFile.Writestring('Themes', 'Color', IColor[Color]); + IniFile.WriteString('Themes', 'Color', IColor[Color]); SaveInputDeviceCfg(IniFile); //Log.LogError(InttoStr(Length(CardList)) + ' Cards Saved'); //LoadAnimation - IniFile.Writestring('Advanced', 'LoadAnimation', ILoadAnimation[LoadAnimation]); + IniFile.WriteString('Advanced', 'LoadAnimation', ILoadAnimation[LoadAnimation]); //EffectSing - IniFile.Writestring('Advanced', 'EffectSing', IEffectSing[EffectSing]); + IniFile.WriteString('Advanced', 'EffectSing', IEffectSing[EffectSing]); //ScreenFade - IniFile.Writestring('Advanced', 'ScreenFade', IScreenFade[ScreenFade]); + IniFile.WriteString('Advanced', 'ScreenFade', IScreenFade[ScreenFade]); //AskbeforeDel - IniFile.Writestring('Advanced', 'AskbeforeDel', IAskbeforeDel[AskbeforeDel]); + IniFile.WriteString('Advanced', 'AskbeforeDel', IAskbeforeDel[AskbeforeDel]); //OnSongClick - IniFile.Writestring('Advanced', 'OnSongClick', IOnSongClick[OnSongClick]); + IniFile.WriteString('Advanced', 'OnSongClick', IOnSongClick[OnSongClick]); //Line Bonus - IniFile.Writestring('Advanced', 'LineBonus', ILineBonus[LineBonus]); + IniFile.WriteString('Advanced', 'LineBonus', ILineBonus[LineBonus]); //Party Popup - IniFile.Writestring('Advanced', 'PartyPopup', IPartyPopup[PartyPopup]); + IniFile.WriteString('Advanced', 'PartyPopup', IPartyPopup[PartyPopup]); // Joypad - IniFile.Writestring('Controller', 'Joypad', IJoypad[Joypad]); + IniFile.WriteString('Controller', 'Joypad', IJoypad[Joypad]); IniFile.Free; @@ -789,11 +789,11 @@ begin //Name Templates for Names Mod for I := 1 to 12 do - IniFile.Writestring('Name', 'P' + IntToStr(I), Name[I-1]); + IniFile.WriteString('Name', 'P' + IntToStr(I), Name[I-1]); for I := 1 to 3 do - IniFile.Writestring('NameTeam', 'T' + IntToStr(I), NameTeam[I-1]); + IniFile.WriteString('NameTeam', 'T' + IntToStr(I), NameTeam[I-1]); for I := 1 to 12 do - IniFile.Writestring('NameTemplate', 'Name' + IntToStr(I), NameTemplate[I-1]); + IniFile.WriteString('NameTemplate', 'Name' + IntToStr(I), NameTemplate[I-1]); IniFile.Free; end; @@ -808,7 +808,7 @@ begin IniFile := TIniFile.Create(Filename); // Difficulty - IniFile.Writestring('Game', 'Difficulty', IDifficulty[Difficulty]); + IniFile.WriteString('Game', 'Difficulty', IDifficulty[Difficulty]); IniFile.Free; end; |